Hi all, I'm not a graphist, but rather a game designer and a universe designer. Being an engineer and a Space-Opera fan, the universe I'm building since 1990, named Hoshikaze 2250, is mainly Space-Opera with some Cyber and Hard-Science in it ! We're currently developping it within a Community of Creation, with graphic artists, writers and coders. We hope to release step by step a full line of products, from novels, cartoons and graphic encyclopedia to videogam and RPG. But the project must stay cooperative rather than commercial, and centered around the website, that holds the main encyclopedia and the development tools. The universe itself is a world of vast space, ships travelling by acceleration and jumping from stellar system to stellar system, of few very detailed spacegoing species, none of which has supremacy, of lawless emptiness between small islands of civilisation. @+ Benoît 'Mutos' ROBIN Hoshikaze 2250 Projecthttp://hoshikaze.net
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Comments (6)
thecytron
Very interesting detailed presentation!
NefariousDrO
Fascinating ship design, and nicely executed here. Good backstory for this, definitely gives a good sense of the context and how these were used. Excellent work!
Mutos2
Hi all, Thanks for your comments ^-^ I hope I'll be able to better render the ships, because I'm still a newbie in 3D, still badly limited by my own skills ! I've just been drafting ships for the Hoshikaze 2250 universe for a long time. At a moment, I've wanted to expose them somehow. So I rendered some views of a few ships and made a patchwork out of them ^-^ Indeed the background is quite developped, as the ships integrate into a full-fledged history covering 9 sentient species. Consistency is one of our main goals, because the background is quite complexe and contributed by some 10 different authors ! Btw : anyone knows how to render isometric under DoGA ? Or would it be better to use another renderer ? Remember I'm a 3D-noob ^-^ @+ Benoît 'Mutos' ROBIN Hoshikaze 2250 Project http://hoshikaze.net
Mutos2
Bonjour magneto1969, Désolé que vous l'ayez pris mal, si cela vous est apparu agressif, je peux vous assurer que ce ne l'était pas du tout. Je suis simplement habitué à toujours signaler ces petites erreurs et à les corriger lorsque l'on me les signale. J'estime que c'est la moindre des choses. Mieux en tout cas qu'une erreur jamais signalée et qui reste ! Je retire le commentaire, voilà c'est fait... Mais surtout ne virez pas votre image, elle est superbe ! @+ Benoît 'Mutos' ROBIN Hoshikaze 2250 Project http://hoshikaze.net
Wolfenshire
I would love to see these ships in a full story.
Mutos2
Hi wolfenshire, So take a tour of our videogame in project. It's named "Stars of Call", built as a TC of the excellent open-source game "NAEV". It's an Elite-like in 2D, and you can fly many of these ships. It's showcased on SourceForge, I don't know if I have the right to post a link here, but with all these elements, you should be able to find it easily ^-^ It's currently at Alpha stage, so don't expect perfect balance or completeness of the universe, but many things are already in place and, thanks to using NAEV as an engine, the full gameplay is functional !