Sun, Nov 24, 11:21 PM CST

VSS SpecBump Test 2

Poser Realism posted on May 02, 2011
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Description


I´m still testing this Spec controlled bump thing. I got some tips from bagginsbill and changed the turbulence node for the bump effect. I also created control masks so the bump would not be so even. To save time I only worked on the face this time and I increased the shine to 0.8 to see the effect better. I need to find a better setup for the lip. I used the original bump map on the lip and I'm not sure the spec control is needed there. This is the original high res render so please view it full size and tell me what you think. And please ignore the pupils. I don't know what happened there but I'll fix it in post. Thank you for looking.

Comments (9)


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Josel007

11:58AM | Mon, 02 May 2011

Wow!! Ultrarrealistic face. Bravo.

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jaydee_007

12:03PM | Mon, 02 May 2011

Fun with Math. Beautiful Results. Very Well Done.

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odile

12:48PM | Mon, 02 May 2011

Superb texture, very realistic.

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NanetteTredoux

2:18PM | Mon, 02 May 2011

The skin texture looks excellent. I don't know what you were going for with the lips but they look very natural.

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Vestmann

2:20PM | Mon, 02 May 2011

Thank you all. I like the lip, it's just that the bump is too strong where the specularity is strongest.

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m_j_s

7:45PM | Mon, 02 May 2011

A very nice texture indeed!

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ArtistKimberly

12:54AM | Tue, 03 May 2011

Wonderful

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bodo_56

1:07AM | Tue, 03 May 2011

The face skin looks really great! I think you're right with the lips, but i have no idea how to fix this, sorry!

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penguin357

5:39AM | Tue, 03 May 2011

Excellent!


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