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The Old Castle

World Builder (none) posted on Jul 25, 2002
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Description


This is the image that brought my machine to its knees. I thought the render would never end. Original is 7000 pixels wide. Image has about 20 areas with high res textures and loads of spot lights to add color and shade. Other objects are either 3D studio models or flipboards.

Comments (6)


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Alfons

4:13PM | Thu, 25 July 2002

Wow, what's this, the whole of Scotland in one render? I'm impressed by the scale and detail in this picture. I like the road and the "stonehenge" rocks in the middle, and the castle merges very good with the rest of this scene. What's the cloudy stuff above those trees and rock on the left and right, it it fog? Maybe some more detail would be nice there.

BorisB

4:56AM | Sat, 27 July 2002

@ Alfons "lol" "the whole of Scotland in one render" what a wonderful compliment for capt morgan!!! ;-) may be, there are 3D-clouds left and right?

capt morgan

7:44AM | Sat, 27 July 2002

It sure seemed like I was trying to create the whole of Scotland when I started on this image. Its hard work when creating large scale scenes, as they require a large amount of detail to make the scene look fairly realistic. BorisB, yes, they are 3D clouds on the left and right. Originally I was going to have some wooded hills there, that would have looked nice but my patience had run out by this time. The good thing about large detailed scenes though, is you can choose to render smaller areas and create whole new images, as in my other detail image posted here.

ericsart2000

4:24PM | Sat, 27 July 2002

Great view !, that must have been a lot of work and patience, but a good 'promotion' of WB. I too like the way the road looks and the whole castle seems to integrate very well in the image, thanks to the lighting and vegetation climbing up a little bit to the walls. If you didn't had used flipboards (in the foreground) it maybe would have been too much for your machine ? Do I see an animal in this image or is it my imagination ?

Dimitri

4:55AM | Sun, 28 July 2002

To overcome machine overload where it concerns the flipboards, there is an easy way to solve this, just render the part where you want the trees instead of the flipboards with an alpha background, then render the rest of the scene and combine in photoshop. The part rendering of prosessor intensive, memory intensive operations can be minimized this way for the most part. It is a bit of extra work, but most of the time worth the result. Overall this image is great and there was no pun intended with the flipboard comment, it would just add a little more to the image, but it is great as it is.

Novakog

2:44PM | Wed, 07 August 2002

Very nice. Great composition! The trees are great, the castle is great, everything is great! Reminds of the Heroes of Might and Magic games =).


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