Wed, Nov 6, 7:24 AM CST

Not Quite Ant-atomically Correct

3D Modeling Work In Progress posted on Jul 27, 2011
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Description


Well I took a break today from my little bug, to do a quick ant model in Sculptris. I've been wanting an ant model for a long time and the Daz3d Ant is no good and buggy (a whole in the head). Sorry about the terrible puns. I know the legs aren't quite touching, I was eager to give my model a test render. This ant is not quite realistic. It is stylized from about three different real ants. I painted the texture map in Sculptris. I want to add some hairs and fix the legs especially the feet. I got this down to about 19 megs, that's probably a bit to high. This took about three hours for me to model, which about half of it was spent trying to learn more about sculptris. I love that program and it's FREE! After I fix this model I will try rigging it in carrara and maybe putting it into daz... this was rendered in Reality.

Comments (2)


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DrCarl

5:58PM | Wed, 27 July 2011

wow... you are making great headway with this app...good luck with the rigging...he is very impressive

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odile

1:37AM | Thu, 28 July 2011

Well done! I'm impressed ! :)


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