A shader study by NanetteTredoux
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
This is just me learning about Subsurface Scattering in Poser Pro 2012 on teeth, skin and eyes, and experimenting with bitmaps on dynamic hair.
M4 Base.
Anakin face morphs by WERTS.
Kasper texture by Mutedbanshee at RDNA.
Comments (7)
fluffykatt
Your doing great with the Subsurface Scattering.
dphoadley
Not bad, not bad at all!!! Good job! However, I must confess that that smile reminds me of the serial killer I just saw on an episode of the TV series 'Bones' (starring Emily Deschanel).
NanetteTredoux
Thanks Fluffykatt and David (I think!). That is just the default open smile, I needed the teeth to show so I could experiment with the scatter node.
UteBigSmile
Good portrait, I work with DAZ, so I have no idea what mean 'default open smile' my characters have always a bright smile on their faces!
NanetteTredoux
Thanks Ute, By the default open smile I mean that I had not used any other smile morphs in combination.
mininessie
you did good!
Richardphotos
I am working right now in 2012 trying to get the lights right.I got the lower torso but the top needs work.hopefully with this render it will be what I want. your portrait is excellent. the skin texture is so realistic