Welcome to my bio. Guess you are interested who I am and where I get my weird ideas. Well I'm a retired teamster. Yup trucking company for 30 years. No I was not a driver but worked in the office. Had to do dock checks so I remember going out and having to use a pencil since it was sooooo cold ink was freeze..
Started doing Daz as a hobby to keep busy. From there I purchased a printer that can handle 13x19 prints. Have 11 hanging on my walls. Like to change them for the seasons. My favorite of course is Halloween.. I have no art experience or training so its been a long learning process. I am not shy to ask questions to the more experienced. How did you do that? What did you use? This is the way one learns.
Divorced. Living alone with my 2
cats. My 21 year old cat is in pet heaven since 1-14-2011. She led a good, long life with me..
My second love is playing Kingpin Life of Crime, a first person shooter online game. Oldie since it was released back in 1999. First of its kind with all the violence and yes swearing. Just too funny. . My hand/eye isn't what it use to be, but sometimes I win matches...Vita pats herself on the back :)
I was born in 1947 so you figure out my age. But if you tell anyone I'll have to kill you.
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Comments (16)
missblue
This one is fantastic =)!
mgtcs
She marvelous my dear friend, excellent portrait, very beautiful character and expression! Very well done!
brewgirlca
I was wondering if you would have time to play and I see you have. Thank you for this. I am pleased but mostly I hope you are too. I am not on my home network so the monitor is not so good here but comparing this one to several of your previous portraits I see a lot of things I like better here. Firstly, I see real skin detail rather than the flat even surfaces. Secondly, I see a much more realistic glow to her skin. There is actually depth of lighting in her skin. Thirdly, I see a lot of smooth shadow transitions. Particularly on her right cheekbone and around to her chin, and by her nose. It looks like you softened the ray trace on your main light. Good job, so much better. Fourth, look how soft her hair looks. Many really great improvements here. You have taken some huge steps. Great way to spend some time on your birthday and I hope you had fun. Now some suggestions to try: 1)She now has soft hair, but take a look at the shadow on her left cheek. It is sharp, so it looks a bit off. I would take a look at the light coming in on the upper right, it too seems to be a ray trace light given the sharp shadows the hair is casting on her left cheekbone. My suggestion is to find this light and bump up its blur radius to about 4-5. Or change it to depth map shadows. 2) I assume you picked a light set with some blue in it. That is personal preference and no quibles there. You seem to lean towards horror so blue is a good choice. But try the render again and this time go to the Gamma Correction and uncheck it. Note, uncheck is not the same as 0. This will really up the saturation of her skin tones. The blue will still be there but it will be different. Just give it a try, I am not saying you will like it more but you may and it is worth a look. I think some more saturation would look really cool supporting that blue light. 3)ok, I am at a machine that does not have poser so I cannot remember the exact words for what I am going to tell you to do next but I think I can describe it close enough. Let's try to get a bit of natural fill light under her hair, across her forhead and along her cheekbones. We need to do a render that takes more account of the bounces of light off her skin onto her hair and back again + the light filtering through her hair. Go to the render window. On the left hand panel about 1/2 way down there will be a type of light described, ambient, reflection, something like that. Its radio button will not be checked as the default is off. Off because it will increase render time - sometimes a lot, so do this last and watch for a while and then go make supper or something. Check that box and then do the render. Now when you do this render it will actually have to do it in a few passes. The first pass your subject is goona look black but there will be a whole bunch of little red dots. This is where poser is gonna put in some extra bounce lights. This is a slow process but it is worth while watching just so you know where more light needs to go... but poser will fix it for you anyway. MAKE SURE your ray trace bounces are SET TO 2... NO MORE. If you are rendering at high quality poser will set ray trace to 4-6. Slide it down to 2. You don't need that many bounces at least not for the first go round (I just realized this may be why you were having trouble with your glasses - probably too many ray trace bounces)More bounces lead to exponential longer render times and in almost all cases 2 will give you all the quality you need. And this may take long enough as is. It will help if you site mail me some details of your computer, that way I can make more efficient suggestions. Mhz, how many cores, video ram, main ram. I am using a 3.2 Mhz, 7 core, 64 bit, 1 Gb video and 10 Gb RAM so I can do hugely stupid renders, which is what I really love doing! But not so long ago I was on a 2.2, dual core, 32 bit, .25 video, 3 Ram so I know how to do tricks too. Ok, so these are some next steps to try. You have already made great progress, now we can go into tweaks and trys.
fallen21
Excellent work.
adorety
Wow! Really impressive work. You have a good teacher. This is an excellent portrait and the skin details are wonderful. Awesome work.
RodS Online Now!
Wow! The skin detail is really great! And this is a great dedication to one of Rendo's finest - I've learned a ton from Roxy (although she may not realize it, yet LOL). Super work, here, and I'm making notes, too.... :-D
Cimaira
Beautiful portrait! Her skin and eyes are really amazing looking!
capelito
Beautiful!
Madbat
The button Brewgirl is mentioning is in render settings, its IDL (for indirect lighting) check that. It will increase render time, and the lighting will look a lot different, and you may want to use fewer scene lights. (Might be a good time to experiment). IDL does take a fairly beefy system though, so you might want to discuss this with Brewgirl. I'ma noob with Poser in generalstill.
UteBigSmile
A beautiful piece of artwork you have created here Vita, I like it!!
renecyberdoc
and you followed roxys tuts well.she is a charming lady so are you.well done hon.
RodolfoCiminelli
Beautifl and excellent portrait.....!!!
Foink
This is excellent...great realism on the skin texture. Fantastic portrait!!!
mikeerson
The dotted lines coming from the top of the head made me think of "my favorite martian" LOL... I think you should put refletion in, not take it out of the glasses, it definately would give it a more read look.
SIGMAWORLD
Sehr schön.
Crudelitas
Very nice portrait! Looks very nice! Wonderful done!