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The Midnight Theatre

Poser Fantasy posted on Feb 12, 2012
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Description


Hello all and thanks for viewing my work! A double thanks to those who also take the time to comment. I greatly appreciate it. This is the full version of an image I used in my Essential Materials 01 P9+ lightbox images (just now in the store and on sale). It was a lot more involved than it looks. First I made a version with just the dancer, the Curiosities Stand, the glowing sphere she's reaching for, and a sort of frame with a curtain on it that I made myself. And a plain black reflective floor. That was a little too thrown together and random. The curtain behind her said realistic, the floating sphere said unrealistic, so even though it was a decent image visually, it didn't quite work. So I started designing a scene around the dancer. One that would be appropriate for both fantasy and reality, something that would make the image a bit more surreal. So I made this whole scene (modeling, mapping, articulated figure creation, etc.), only to have it go nuts in render. I had the problem I occasionally have of getting black spots _everywhere_. As far as I can tell, they have something to do with reflection, but I'm not sure about that. At the time I thought specific aspects of the scene caused the problem because the densest field of black dots were there. So I revamped the scene, remapped it, made a new figure, etc. with a lot less of the room and some minor tweaks. This worked at first. I gave the scene minor maps and materials and was generally daunted by my complete lack of architectural vision. Please, if you have a suggestion for colors or textures, let me know. The walls are too invisible right now because they're almost pure black, and I'm doing some stuff with textures on the ceilings that sadly didn't pay off. After doing texturing and setting materials and such, I decided that one glowing sphere wasn't enough. So I figured out how to do some particle stuff in Blender, how to make them into objects I could export, and duplicated the glowing part of the sphere, which is the AlfaseeD (then aerysoul) Enchantress FX freebies. Then the black dots came back. I tried toggling things on and off, just to see what was causing it, couldn't find it, gave up, and just reverted to a version that worked and made incremental changes from there. I got to a point where I had, as far as I could tell, the same scene as the one that was borked, but this one was fine. Sometimes I think Poser is _trying_ to make me crazy. Anyway, the stage is now one of my many unfinished projects that I'm _determined_ to finish this year. That said, it's mainly unfinished because I don't have textures for it. Which is less due to me being unable to make textures and more due to me being unsure about what textures to make for it. So again, please give me suggestions if you have any. The skin is actually my Marble with skin textures plugged into both the base and vein colors, where the vein is a very slight blue. This image uses my material based linear workflow, which can be better for darker scenes. I'm actually in the middle of a scene right now that would be a lot better with it. Free Credits aerysoul's (now AlfaseeD) Enchantress FX found at RDNA forums Secretheart's Curiosities - Stand at RDNA Commercial Credits V4 Elite Texture: Marie Elite by Yannek, Sarsa, and BTLProductions at DAZ3D V4 Fairy Gown by Lady Littlefox and Sarsa at DAZ3D (converted to dynamic) Noctia by fabiana Wild Hair by Digicalermo (no longer sold) Scene, materials, and lights mine.

Production Credits


Essential Materials 01 P9+
$14.99 USD 77% Off
$3.50 USD

Comments (8)


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Hexekati

11:03PM | Sun, 12 February 2012

Fantastic composition, lovley colors and pose, you did a realy good job!

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RobynsVeil

4:35AM | Mon, 13 February 2012

You're absolutely right: the scene appears incredibly simple and straightforward... until you enlarge it and study it. And then you start picking up some of the details. And in this image, the real appreciation lies in examining details, which are legion and exquisite. I'd say the wood under her feet strikes me first: it is perfection. The lighting: inverse-square falloff from the globe as well as a side fill light? Oh, and the gorgeous draping. AlphaseeD would be thrilled to see your interpretation of their fairy gown. Her dance is a tiny bit poignant, KobaltKween. I say this because the piece is quietly touching, yet a bit lonely. Dancing amongst the fairy-lights... all alone. But then, that's what I see. Probably no one else.

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Fidelity2

9:50AM | Mon, 13 February 2012

It is very well done. Thank you. 5+!

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lwperkins

11:10AM | Mon, 13 February 2012

I'd love to see a close-up of just the dancer and the globe--her skin looks wonderful even at this distance! And poser does something odd every now and then--my problem comes when I map a texture on a flat surface, and then Poser makes an odd geometric texture on the flat plane instead of what I had in mind. I don't think I have gotten black spots yet,though-- that does sound like some odd poser interpretation of the lighting setup. I agree with Robyn that there is something poignant about the scene--it sort of reminds me of Whitney Houston for some reason. Glitter and loneliness..

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DapperMan

12:53PM | Mon, 13 February 2012

The first thing I thought was that this is a very detailed miniature figure, on a similarly-scaled pedestal and platform, with large drapes around it; maybe even a snowglobe scene. The stage material has a hand-lacquered appearance that you probably weren't going for, but still looks wonderfully "miniature" to me. I really love these materials. It's maybe the scale of the materials that makes me think of the scene as a depiction of miniatures (the pole above, the large weave on the dress), and/or that I'm a collector of them ( toys ). So don't think that I'm knocking the scene with my strange interpretation, I think it's quite wonderful.

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kobaltkween

2:55PM | Mon, 13 February 2012

Just to clarify on two counts: The dress texture is by Sarsa and the dress itself is by Lady Littlefox. It's my adjustment of the V4 Fairy dress at DAZ.

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mikeerson

2:01PM | Tue, 14 February 2012

now that you mention it, it's been a while since I have noticed black dots rendered in my pieces.... I'm thinking my problem had to do with I save my BONDAGE character as a file... I would open an old file an pull old characters from that.... maybe you have been playing with saved items that have become corrupt and need to recreate it from a fresh start.

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delaorden_ojeda

12:23PM | Wed, 29 February 2012

fascinating creation , the dress textures and lighting is really superb , well done , congrats


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