Small animation of a police chase I made with 3d studio maxBIOI am currently going to the Art Institute of Dallas, in the computer animation field, I hope to land a career in video game modeling and possibly texturing and maybe even environmental modeling. I currently use only 3dsmax for my 3d animations, and I do some various drawing, with multiple medias, and I've tried a little 2d drawing animation too.
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Comments (4)
GreenAnorak
The overall texture of the Lego piece are too shiney and clean.. You usualy see bite marks and the odd dent here and there were some kids lobbed there creation at the wall.. I like your idea all the the pices have been modeling acuratly.. Nice work.. Stay cool, later.. Green
Modulok
LMAO I used to have that! This is great man, memories of the lego sets. At the time it was my ulitimate creation tool hehe, now I have my modeling software :D If your going for realism I'd take some of GreenAnorak's advice, but its still cool as is!
multimediaman
Well, I was thinking of life-like as in for the Lego person's point of view, no huge humans to deal with lol... And I tried a few different methods to put in the word "LEGO" at the top of the bumps, but they ended up cluttering up the scene... even the bump map method made it look somewhat odd... anyway, I can't wait to get the people for it modeled, as well as the rest of the bricks and stuff I need for the movie :D I have however noticed a slight part of the model that happens to be off, but you'd have to really know the legos to see it... so I'm opening up MAX as I type to correct this miniscule error, cuz all errors I make irritate me lol
multimediaman
--actually I've corrected that error already, so I'm happy :D