Tue, Nov 19, 5:06 PM CST

Puella, Interrupta

Poser Comics/Cartoons posted on Mar 27, 2012
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Ha! Because the last title was in Latin too, ya see… Performing menial tasks at work, a mild-mannered scholar is interrupted by Fate. Another random early panel from the CG comic with (and starring) my friend. Dialogue omitted again. In the future I’ll either have to sculpt wrinkles into the shirtsleeves in ZBrush [shudder] or make them dynamic cloth [migraine]. Poser, rendered in Max, effects & color correction in Photoshop.

Comments (4)


)

westore

10:16PM | Tue, 27 March 2012

Nicely done! I like the character a lot. She has that authentic office lady look.

)

Rutroe

1:33AM | Wed, 28 March 2012

Nice work, but she reminds me of a gal I once knew! LOL!!!

)

giorgio_2004

2:14AM | Wed, 28 March 2012

Latin title -> latin comment: Pulchra trahentem! Very effective in its simplicity. Her expression is very focused. Best compliments to you and a kiss to your friend from her International n.1 Fan.

)

kobaltkween

3:25AM | Wed, 28 March 2012

I love all the office elements, like the wireless mouse and the binders. You've also got a nice balance between realistic fluorescent lighting (which in real life makes everyone look their worst) and artistic lighting (so that the light looks great). You've posed her well, and she's obviously focused on her screen (most Poser comics seem to have a problem with that). Overall, it's a very solid image. On the shirt: There's a few different dynamic solutions you could try. You could make the whole thing dynamic in Poser, and use dynamic groups and other types of groups to give it the structure you want. That's probably the most involved route, and what would give you a migraine. You could just make the sleeves dynamic, which should work pretty simply but won't do anything about the wrinkles that should be there on the body. Another solution is to make the shirt dynamic in Max, after export. I don't know anything about Max, but I know it would be pretty simple to do in Blender, so I'm guessing it wouldn't be hard in Max. You could do a quick 30 or so frame drape and it should come out fine. You could do the same in Poser if you found Poser's cloth easier for some reason. I know that there are certain things that are either easier with Poser's cloth than Blenders or just different enough that a new approach is necessary, so I'm guessing that the same is true for just about any cloth system.


1 146 0

02
Days
:
06
Hrs
:
53
Mins
:
30
Secs
Premier Release Product
Convention Centre for DAZ
3D Models
Top-Selling Vendor Sale Item
$22.00 USD 50% Off
$11.00 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.