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The Petals

Blender3D Fantasy posted on Aug 23, 2012
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Description


Blender3D This piece took forever! Especially since it was my third piece using Blender. The outside ring, inner portion, including the pentagram strips, was from the work I did for the cover of book two which I posted yesterday. The problem for me, since I had no idea what I was doing, was how to get those darn petals of the pentagram (well, that’s what I call them anyway) cut out so I could raise and lower them. I was not sure how to use the cutting feature, and it never seemed to do what I wanted it to do, so, I traced the shape of the petal, moved it aside, then, well, deleted all the vertices in edit mode where those strips outlined the petals. Yeah, I know, you Blender folks may have to take a bathroom break your laughing so hard right now :) Anyway, I took the one outline of the petal, extruded to the center, then extruded upward to get some thickness, then added the same texture. Did the texture match what was there before? No, but because of the strips of the Pentagram, you simply can’t tell… yeah! I did the stairway next, which took a very long time indeed. How? Okay, have a good laugh… I used a cube, sized and extruded, textured, then repeated and stuck them together, stacking them on top of each other and resizing to make the next step down. Well… I said I didn’t know what I was doing :) It took over an hour to get the steps to glow the right intensity of blue. Lighting in Blender I just didn’t have a hand on, so it took many, many renders to get the look I wanted in the stairway. After the stairs were done, came the tedious task of moving, positioning, raising and adjusting the individual petals. Ugh! Talk about frustrating! I even started using language I hadn’t used since my early days working on an assembly line in a manufacturing plant! Once the petals were where I liked them, I added the cavern flooring and rock like texture, then did the final lighting. Boy, was I ever glad to be done with this one. But, it is a major scene within Book two, so, I wanted it to be as accurate as I could. By the way, in the book, this Pentagram is HUGE! You could get at least four or five people on a single petal. Oh yes, at the bottom of each stairway, is a single, ancient wooden door. Also, once Amanda and her friends solve a very difficult puzzle, the very center of the pentagram drops down, resizing as it goes, revealing a stairway on all sides, with five wooden doors. They have to go through one of them, but which one doesn’t have something waiting to kill them… gulp! Thanks again for viewing, and for asking me to post these larger images for a better look than the tiny black and white images in the book.

Comments (8)


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clbsmiley

11:23AM | Thu, 23 August 2012

Keep going it will get easier... :) Intriguing image. I know I probably do some things not the easiest way myself.

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VEDES

12:27PM | Thu, 23 August 2012

Excellent art work!!!!!!!1

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Fidelity2

1:12PM | Thu, 23 August 2012

I am loving it. Thanks. 5+!

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adrie

1:38PM | Thu, 23 August 2012

Cool image and work my friend.

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cricke49

2:18PM | Thu, 23 August 2012

lol, thats funny, trial and error unless you use tutorials to help you along the way! i don't use blender, but in some of my other programs things get done eventually, awesome image render, no matter what you did!:)*5

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auntietk

2:27PM | Thu, 23 August 2012

Blender has so many options and functions it's impossible to learn half of what's available! Trial and error and whatever works is what gets you where you want to go. Tutorials help, but your own process makes it all come together! You're doing great! Keep it up! :)

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TheOwl68

6:19AM | Fri, 24 August 2012

What auntietk said =) you are doing really great, the interface of Blender looks more complicated than the dashboard of a commercial jet to me, so Kudos to you for your patience and dedication as well as your skills with this program~ Keep 'em coming =) wonderful work!

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edhoover

2:41AM | Sat, 06 October 2012

cool image! I know I struggle with finding the most efficient way to do things


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