Paint for low resolution Apollo Saturn V by richimoto
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Description
Thought I had a great idea for texture mapping a low resolution rocket body, during production it looked so bad that I wanted to cancel it! Then I though I should run it through and see exactly where it goes wrong, but it looked just like what I expected to see... Very cool. Fixed the oxidizer dome on the F-1, but you can't see it in this angle...Modeled in hexagon, other meshes created in hexagon then rendered in DAZ|Studio 3, then those renders were applied to the rocket mesh and rendered in DAZ|Studio 3
Comments (1)
bebopdlx
Nicely done.