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MetalWorks

Fractal Fractal posted on Nov 14, 2013
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Description


MB3D; contrast tweak + sharpen added in post. I don't understand. The lighting I use does not match the lighting I see when I open the M3I. It's been sooo frustrating trying to figure out what I'm doing wrong. Do I need to save the lighting separately? Thank you for the comments you left and favorites you have chosen. I appreciate your time and thoughtfulness. Mandelbulb3Dv18{ g......1....7...w....2A....5pFFHHVO/.9KQRNNx8p1EwdIF3dIyUw1ts6WB5z9yz0TQaVmHsGzD ........................................kz1........Y./..................y.2...wD ...Uz6....kJ2.../M.1/.....Us/...w0....E3.....UzIXLua2PoD/..........m/dkpXm1.OaNa z.....cD12..12E8YM76BucZzcXhhzon8RsDJEC0mxcEVx9...........U0.....y1...sD...../.. .zXaNadDolFZd9iBmx1..........KzJxr2fLrdj6iKlOL07JuXIKPsGwLPOz2OVQE1cCbqDfjngcNz1 JunptOYBUuQOzCogSZ2zpaqDU.....20J.............sD.6....sD..G..................... .............oAnAt1...sD....zw1.........................................Q....k1. .....Ksulz1.......kz3wzzz1kP..6.P....61...E3....U0.06s/..UU9....6/...I1.....SF52 ...U.0aZczDM6/nzMg2czX6dE1c60c..zrhe3..UK/nl2xvj6.M93P58iz1..0........U.8.UQgk0. .wUmc2beYz1.dA8E5Exwz0........../EU0.wzzz1...........s/...................E.2c.. zzzz.............0........E..........2./8.kzzzD...........k7.................... /EU0.wzzz1...................................UTVR..y3q/yzz/k.1A..1Ak.vzDsnwF.UDn 5VTzThdht0kaqaPiQs5y3q/.sLM5s1bTsLM5.UTVRUDlyVTVR..y3q/yMw5y3q/.sLM5snqTsLM5.UTV RUDkzVTVR..y3q/y...y3q/bzz/k.1Akyz1yATomxzpaqaffVRLNnxKPZtWMh/5.i.bPb/U9Wp4Q.... E6...E..l2k.....I....U....EEh3aSdtqNUAJRmN4...........................k/.MU/4.U. ..................././........yD........kz1........3./.......E/E........I.2..... ..............zD................................................................ .....................2.....3....9....gqPXVqLjB4R.MoI.MoI........................ .....MU/4MU/4........wzzzzzzz5/EnAnAnAnAPznYNaNaNaNiz.........zD................ ........................................................Uz1..................... ................................0....E/....0..../pKMuZaPb/mIp7bN................ ............5.U/4M..0...........PaNaNaNadz1........xzOaNaNaNatxD........I.2..... ...3./.......E/E...................wz........................................... ..........................................E.....I....2....kLmJqMd/bQjBKMgZpA.... .....................M/...................EnAnAnAnAyz........................... ................................................................................ ........................................................} {Titel: metalworks1}

Comments (19)


ronmolina

3:30AM | Thu, 14 November 2013

Excellent!

)

illkirch

3:37AM | Thu, 14 November 2013

Impressive Leviathan

)

claude19

3:47AM | Thu, 14 November 2013

impressive realization with M/B....wonderful textures !!!

)

dwarvenkind

4:07AM | Thu, 14 November 2013

Cool forms in this piece.

)

algra

6:25AM | Thu, 14 November 2013

Nice work. I can't answer your question because MB interests me very much, but I'm so involved in fromula writing UF that no time is left for other interests.

)

Rob2753

6:36AM | Thu, 14 November 2013

It certainly does :) excellent fractal work

)

Adobe_One_Kenobi

7:40AM | Thu, 14 November 2013

Again you have me stumped sis, but what a a coolio piece of artwork

)

Lenord

8:23AM | Thu, 14 November 2013

All Lighting and Gradient settings are saved with both Param and M3i files, the only difference with m3I files and Param files is the ability to save the Rendered Image with them, Light/Gradient files can be saved or applied seperately also. The main things that can change Lighting/Gradient is Render settings (Raystep, Limiter, Stepcount, Normals)and size, especially if you use the Preview/Mid/High resolution buttons, I never use presets, also the postprocessing of Ambient Occlusion or Distance Estimated Shadorws can affect overall color and Brightness. What I do is no matter the size of the Render, whether it's for a preview of Final Render, is to use the Render settings I will be using on the Final Render, that will keep things equal. Peace

LindaPerryMcCarthy

1:18PM | Thu, 14 November 2013

Thank you for the info, Len. I appreciate it.

)

peedy

8:41AM | Thu, 14 November 2013

Excellent! Corrie

)

kepp

12:05PM | Thu, 14 November 2013

super image Linda nice work

)

matstan2610

12:22PM | Thu, 14 November 2013

Beautiful picture, great execution.

)

LindaPerryMcCarthy

1:19PM | Thu, 14 November 2013

Thanks to each of you for your views and comments!

)

renderix

1:45PM | Thu, 14 November 2013

cool details;-)

)

sossy

2:17PM | Thu, 14 November 2013

outstanding and stunning fractal work! ;o)

)

VEDES

2:44PM | Thu, 14 November 2013

NICE WORK!!!!1

)

wholehog

9:30PM | Thu, 14 November 2013

Wow, I wouldn't want to get my hand caught in there :-o Cool fractal Linda!

)

Mark-David-Rogers

10:13PM | Thu, 14 November 2013

Excellent work, some of the work you are creating here are like abstract architecture. Well done.

)

bluart

10:16PM | Thu, 14 November 2013

very cool ,great work

)

farmerC

3:52AM | Fri, 15 November 2013

Fantastic work.


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