I started working on this kind of stuff in 1966 at the age of ten. I used Bic pen and crayons then. IÂ used to draw by hand as far as characters and settings. I began with what I thought of as realistic science fiction stories around 12 years old. I did a superhero type of character based on Batman for a short time during my childhood but it wasn't really my style. The mythical type fantasy characters so common in todays movies are not really my style either. I always liked doing real people as fictional characters. An example being a graphic novel series I did a few years back about the near future of human spaceflight. I think of my characters as ordinary people in extraordinary situations, though some are flambouyant characters.
Me and my Brother used to collaborate on this stuff until the late 1970s when we went into our respective careers. I was active at drawing these comic or graphic novels from 1966 to 1985 or 86. I got into computer graphics in 1993 with an Amiga 2000 and Newtek Video Toaster. I resumed the graphic novel activity in 1998 mainly to keep busy. Although a few of my 3D images were published in the now defunct VTU magazine, I've never had any sustained professional success. These days, I collaborate on occassion with my best friend who writes childrens short stories.Â
There are times when I wish I had done mythical fantasy or superhero characters. In any case, I just like to tell a story in graphic novel format.
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Comments (1)
62guy
Too many engines. The maintenance costs due to the complexity would be too much. Reduce the design to three larger fanjets would be necessary to get modern airlines to buy the design. Also, the fuselage is too small, given the engine power. Having much more power than is on current designs makes no sense as little increase in speed is possible without going supersonic, which is only allowed over the open ocean. Make it a two level, single class people-mover. Finally, the V-tail would be a tough sell to the FAA and other similar agencies.
ljdean
Jeez, of all the unrealistic spacecraft aircraft designs floating around this gallery...only mine gets this picked apart. I've seen more than my fare share of planes that look like boxes and pottery in this gallery with nothing but praise. It should be noted that I never said I was an aircraft designer or that this is a real design. Some points to be made are these...the Vickers VC-10 flew with the engine layout shown here except for having no tail engine. How do you know how powerful the engines are if I didn't specify the thrust? You don't even know what use I ultimately had for this design or if I would use it at all! It's true modern jetliners have settled on three engine designs. But this is as much because aerospace companies have merged over the past 20 years and they want to standardize aircraft designs. The 707, DC-8, Convair 880 and 990 series, 747 all had four engines. The B-52 bomber had 8 engines, the B-47 had 6. If ever there was a place to be concerned about maintenance costs, it would be the military. Aviation design is about tradeoffs. Sometimes a larger number of engines may offset some other design limitation. Commercial jet aircraft are not sold to the FAA. They have to be sold to the customers who buy them. The FAA only regulates the industry and aircraft. They don't tell a corporation how to design it's aircraft. The designers make sure the design meets certain FAA specifications. The Beechcraft Bonanza is one of the most recognizable V-tail designs in the world and obviously its V-tail complied with FAA regs.