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Terai Yuki, Octane Render, and C4D

3D Modeling People posted on Mar 24, 2014
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Description


Okay... This is my version of Terai Yuki Rendered in Cinema 4D and Octane Render. Before you ask, I did not use Interposer Pro, Or Poserfusion. I imported her Geometry into C4D via the Collada format because I'm re-rigging her with Cinema 4D's rigging. I love the Poser environment, but rigging and posing in it is tedious at best and selecting objects and bodyparts is a pain beyond words, not to mention re-positioning things. I did it because I wanted to see how the model would look in Octane Render. I did this because Octane's renderer really speeds up my workflow. I didn't want to do away with the Models I already had, so It occurs to me that I might try rigging them entirely in Cinema 4D and then importing the facial expressions via the Pose/Morph Tag. For all Poser's animation tools, the simple lack of an animation rig makes it impractical for my needs, and While I love the flexibility of DAZ Studio's models, it's in the same boat when it comes to animation and it's even worse when it comes to doing anything else other than posing a model. I'll post another image when I finish rigging to show her progression.

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