Thank you for visiting my home page! My real name in John Daniels and I am a software developer that has been playing with digital art for about 5 years now. A family member (grafikeer) got me interested in working with 3D models and that was the end of my free time.
It has taken some time to get a handle on the tools, but I feel I am starting to get hang of it. The next step is to dig into the actual modeling aspect. I have a background in Architectual Drafting and working with 3D modeling for structures etc which I plan to leverage in the creation of my own props, clothing and textures.
The DS Meta data packs that I sell are the result of countless hours of learning and playing with my own content to fully understand how the metadata works and how to create is efficiently. I have over 5500 products in my own runtime that now has Smart Content Meta Data. I have been putting together packs that I think make sense and selling them here in the Renderosity Market Place. I picked up ZBrush and I am working on learning how to use it so that I can start creating my own content to publish, I have many ideas, but it will take some time to master the tools needed to bring those ideas to life...
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Comments (8)
Cyve
Marvelous character ! WOnderfully done .
jdstrider
Thank you very much
grafikeer
Great integration with the background...the reflection in the sword blade works very well!
jdstrider
Thank you, but the background is part of the render, so no integration involved. Check out the HDR Pro sets from Dimension Theory, they provide the lighting and the dome with the background image.. very cool product.
bebopdlx
Well done.
jdstrider
Thank you very much
Greywolf44
I'm with grafikeer on this one. Love the overall presentation!!!!!
jdstrider
Thank you very much Dave.
Mondwin
Splendid and brilliant done my friend!!!Bravissimo!V:DDD.Hugsxx Whylma
jdstrider
Thank you very much Whylma
e-brink
Nicely lit to integrate with the background! Excellent character study.
jdstrider
Thank you, but see my comment on grafkeer's comment about the lighting and background integration, I cannot take the credit for that part..
Nonsolum
The total render time was 3 min 54 seconds...certainly, but with what kind of machine-software(s) ? :-p Nevertheless it's a stunning render with reflections at their top !
jdstrider
Thanks for the positive feedback! To answer your question: i5 Intel processor @ 3.1 GHz (4 core) 16 GB RAM Daz Studio 4.6 3Delight Render engine.
jpiat
Fine, great metal Shader.
jdstrider
Thanks Julien, the metal shader is very good, that is the Real Metals for DS by DzFire. Works really well as long as you have a good environment to provide the reflection.