Sat, Sep 21, 11:52 AM CDT

Returning to the Ancient Mech

Bryce (none) posted on Oct 10, 2002
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Description


This mech was modeled in DOGA, a Japanese program designed to create mechs, spaceships, and other machines. I just love making honking big ancient mechs like this.

Comments (8)


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ShadowWind

6:59AM | Thu, 10 October 2002

Cool, I like the detail of size of the mech versus the man, great work...

wsauter

8:17AM | Thu, 10 October 2002

cool like the idea nice work

)

whiskeysierra

8:57AM | Thu, 10 October 2002

uuuh, sizable fellow,I hope, he's out of order :-) ... great work, Jim !!

jamesg

12:38PM | Thu, 10 October 2002

Somebody asked for the URL for DOGA, so here it is: http://www.doga.jp/english/ There's a few different versions, I use L2 for my models.

dastardly

4:51PM | Thu, 10 October 2002

yeah, great image! size matters!!

jamesg

6:41PM | Thu, 10 October 2002

One more thing--thanks for all the praise, but I'm really interested in any suggestions for how my art can be improved. Is anyone else bugged by the fact that those Bryce clouds just don't look real? Or that there's no footprints in the sand?

Aldaron

9:11PM | Thu, 10 October 2002

Nice image. Some suggestions. For footprints replicate the feet of your man and use them to boolean the terrain. Clouds use spheres with cloud material on it. Get rid of the crosshatch texture on the mech, it flattens it out especially in the shadows.

)

zapper1977

10:03PM | Thu, 10 October 2002

just think what you could do if you had LightWave to build em with ................woooooow


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