Thu, Jan 2, 4:38 PM CST

Over Olympus Mons!

Bryce (none) posted on Oct 10, 2002
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Description


Over Olympus Mons! A lot of people have asked where I got the texture for the planet surface, the answer is no where. This is an actual 2D image shot by the Mars Global Surveyor that is orbiting Mars right now. You will notice that the shadow on the ground matches quite closely to the shadows on the models. All I can say; I hope you have a lot of patience because there is only so many angles that you can direct light to the models that wont show up on the 2D image below as shadows. I had to turn the 2D image by setting the image to view (From top) looking down on the scene until the shadows corresponded with the models shadows using the spray can to test the image as you went. I then set the view to (Director

Comments (5)


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kromekat

5:03AM | Fri, 11 October 2002

Your attention to detail is superb! - these ships are very believable pieces of hardware! - as for the shadow issue - why not simply turn shadows off on the planet surface image!? - that way, no juggling of position is needed.

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Bambam131

5:54AM | Fri, 11 October 2002

kromekat, I believe you missed understood what I was saying, you still have to match the shadows on the ships to the 2D image. I hope this helps explains the reasoning behind my statement. ;-)

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frndofyaweh

2:09PM | Fri, 11 October 2002

yes, attention to details is your fortay. did i spell that right? hail to the master, hail!

shadowdragonlord

7:29PM | Fri, 11 October 2002

Contrare! You DID get the texture for the planet's surface from somewhere, from the planet's surface of course! (grins) Awesome work, your ship is always inspiring to me. Wait until you see what I have up my sleeve!

TheVelvetFoxx

1:14AM | Sat, 12 October 2002

Another outstanding render!


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