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Carrara/RDS Portraits posted on May 04, 2015
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Description


This started as a test of the new MeriMay Dress - as I suspected, the textures do not apply automatically in Carrara as they use Daz Studio's Layered Image Editor (LIE) - however it is not too difficult to edit the textures manually to get the effect you want. Not that this really shows it off with this cropping! I almost didn't post this one, but with some adjustment of levels, it seemed to have saved it from being just a mediocre render. Thanks for looking, all feedback welcomed. Have a good week. Phil

Production Credits


Comments (13)


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kashyyyk

6:33PM | Mon, 04 May 2015

The lighting and her texture make this an outstanding image! My only thought was her lip lines look sharp,

)

restif

7:52PM | Mon, 04 May 2015

Lovely Lady, nicely done as usual!

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makennedy

8:08PM | Mon, 04 May 2015

Very nice work!!!

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radioham

4:11AM | Tue, 05 May 2015

Very nice render it is an pity I can not give it 10

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MarkBremmer

10:11AM | Tue, 05 May 2015

Really nice Phil. The hands are just super. Curious about the little circular indentation on her collar bone/clavicle...

PhilW

2:42PM | Tue, 05 May 2015

I hadn't spotted that! I went back into the scene and I tracked it down to an artefact where the transparent part of the dress is intersecting the body mesh.

)

bebopdlx

11:22AM | Tue, 05 May 2015

Nice work Phil.

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Cyve

12:02PM | Tue, 05 May 2015

Marvelous portrait my friend... Fantastic expression and pose also... AWESOME image once again !!!

PhthaloBlue

4:08PM | Tue, 05 May 2015

Wonderful render!

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steveHolden

2:54AM | Wed, 06 May 2015

Fantastic work. I love the texturing and posing of the hands. As always, you're quite an inspiration to me. Great stuff!

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Biscuits

10:33AM | Wed, 06 May 2015

Intersections easy fixable with the morphbrush! Wonderful realistic render again Phil!

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huakiami

11:38AM | Thu, 07 May 2015

Excellent portrait! Her expression and hands look very realistic. Sometimes those artifacts can be fixed by adjusting the ray epsilon setting in Octane if the objects are just very very close but not actually touching.

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mtalin

11:24AM | Sun, 10 May 2015

Far from a mediocre render it looks very realistic. Natural looking skin tones!!

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Henchmonkey

6:11PM | Fri, 29 May 2015

Very nice portrait! Excellent expression, too. (Look at her hands, by her wrists, for another interesting artifact. In Keyshot those faint lines can be caused by extreme translucency where multiple UV maps are used in a single mesh (eg. the seams where a V4's torso and arms meet). That shouldn't be the case here though... Ain't new software fun!)


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