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Simple Studio Portrait 02 -- More Hair Metal

Other Apps People posted on Nov 19, 2015
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Description


Rather, metal shader hair. Another go at a passable hair shader for use in Keyshot. I like this one and think I can make it work. Unfortunately, I forgot to uncheck "export at this resolution" when I used GoZ in DAZ Studio and it did something to the normals on the Genesis 3 figure so the polygons are visible in her face and shoulder. I would fix it in GIMP but I kind of like the effect in this image.

Comments (12)


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GrandmaT

7:05PM | Thu, 19 November 2015

She looks great!

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flavia49

7:23PM | Thu, 19 November 2015

fabulous work

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renmmk

7:27PM | Thu, 19 November 2015

Looks good

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Roco43

1:43AM | Fri, 20 November 2015

Nice work

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Mondwin

5:48AM | Fri, 20 November 2015

Cool pose and work my friend!!!Bravissimo!V:DDD.HUgsxx Whylma

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Desgar

6:43AM | Fri, 20 November 2015

Great looking model, 'Monkey. I have to try a similar shader method for my characters' hair.

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art-ella

3:19PM | Fri, 20 November 2015

It`s not simple. It´s great. I like it.

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PhilW

2:41AM | Sat, 21 November 2015

Nice image! My breakthrough in rendering strand based hair in Octane came when I tried using a specular material (essentially coloured glass!), might be worth a try in Keyshot.

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Cyve

9:39AM | Sat, 21 November 2015

Marvelous portrait and fantastic expression !!!

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rajib

3:00AM | Wed, 25 November 2015

Beautifully done.

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claude19

4:02PM | Fri, 27 November 2015

excellent portrait with wonderful tones...excellent work around the eyes !!!

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designem

2:03PM | Thu, 31 December 2015

I did the same thing with one of my characters where the polygons show during render. I have no idea what I pressed to make it do it. The hair looks great here.


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