I'm a french programmer. Most of the time, I create pictures to test my own modelling softwares. I also like to manipulate pixels, create texture or particles.BIOI remember the first grafic program I made on the commodore 64, a wireframe house turning around the vertical axis. Today, I write software to create specific 3D objects, complex primitive and also bitmap pictures. By the way, I sell my programs on this site : www.tpp.le-site-web.com . I'm exploring many other graphic techniques and not only on computer, calligraphy, origami.
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Comments (5)
HP
Whoa! Something that never would've come to my mind ... Very nice. Did you use some specific particle fx, or has every face path of its own?
ManuelFr57
Each picture has only one object, an axis with some faces. The scene has from 2 to 4 key frames for position and size. Rotate fx in x,y and z is added to the object. Some pictures have dof, but it really slow down the rendering speed.
bobbystahr
this is awesome but i fear i'll need a detailed tutorial to comt to grips with this idea
Burnart
Reminds me of one of the Kai's Power Tool plugins.
ManuelFr57
Yes, Burnart, it is not really new. I don't know the Kai's tools. I wondered if we can do this in Imagine. You need only another tool to Add all the pictures. Doing this (the addition) in Imagine would be a real pain, think of a plane with 800 brushmaps :o)