Sat, Nov 16, 10:47 AM CST

Hello my friends =) !

DAZ|Studio People posted on Oct 19, 2018
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Description


Hello my friend =) ! It's been a while. Hope all is well with you and your near and dear ones.

Description :

It has been another long absence from Renderosity. Time files very fast when life gets a bit too busy... My last post was in April and now we are almost at November.... Life is still a bit hectic but it has been way too long since I have been away so thought I do some render and upload it. On and off I have been tweaking Miho's face and body. I always found her side profile of the face looked more beautiful than compared to from front... so I have been working on making her front face view match up to her beautiful face profile view. I also finally got to move her from G3F base to G8F. It took a fair bit of time as I found there where are lot of geometry issues specially with the mouth and eyes. So while fixing her geometry in ZBrush I also started to experiment a bit more with the shape of her eyes and the jawlines, cheekbones, etc. At the same time I also gave her a bit more voluptuous as well as fit and strong body. Not overtly muscular, but a more soft but strong body. I really liked how this latest incarnation of Miho was turning out. The final thing that brought it all together was this hair (Ichigo Hair @Daz). I have always struggled to find a good hair for Miho. I have bought countless hairs but none worked well with Miho's face. The only one that I liked so far was the Shavonne Hair (@ Daz) that I have been using on Miho until now. But I always longed for a short hair for Miho. Finally this hair caught my eye and well, I think I made the right decision to buy it. It just adds a ton of cuteness to Miho I think and beautifully frames her face =) ! In fact I would say makes her look a lot younger. So here's the 2018.10 version / incarnation of Miho. Her adventures will continue (just need to find time to render and upload). Hope you like how she looks =). I hope to slowly catch up to your renders. I have missed a lot in these past 6 months...... and yes, I will continue the story from where I left it off in April.... hopefully soon ;)

About this render :

I was wondering what scene I would do to show case the latest incarnation of Miho. I could have created something new but I decided to use one of my very old scene file. The scene is simple but Miho makes it striking one I think. What makes her stand out more than a slightly blurred background, is her beauty contrasting against the decay behind her. She looks rather cute and sexy in her cut off shorts (Hot Southern Nights for Genesis 3 @ Renderosity ) and top (dForce Summer Sass for Genesis 8 Female(s) @ Daz). I love how the hair looks. I have never used an unnatural color on the hair for Miho before but on this it just works I think. The posing is delicate. As for the off shoulder strap, I did that usig Genesis 8 Female Fit Control (@ Daz) and ZBrush. Miho's smile morph is done is ZBrush. The standard G8F morphs kind of distort her face. I still need to explore the more flexible pose control for the face that G8F has within Daz Studio. This was rendered with 3 kinds of lighting (used together) - Main light was the Octane Daylight environment. I added a HDRI map to it and also added a massive invisible sphere to the scene that only lights the diffuse materials on the scene (making them brighter) and does not touch those glossy / specular materials or reflect on the glossy/ specular materials (so you can't see the light sphere on any reflective surface). That helped to add a bit more of ambient light into the scene and give it the really bright sunny day feel to it. Octane I think does not do ambient light that well or maybe it does it perfectly just that I expect more ambient light in the scene than what it produces. Brightening the HDRI maps to add ambient light can result it whitewashed sky (though not a problem in this scene as no sky is visible) hence I tend to not over brighten the HDRI maps. Took close to two hours to render at 4K. What I have uploaded is a scaled down version of it. All the materials are custom / modified materials except for the background building. The pavement and moss are Quixel Megascan materials including the rust that I added to the fence / railing.
Hope you all like the render ! Rendered in Daz Studio using the Octane Plugin. No post work done. You may want to see this in full size. My previous render - "A bad day for the killer bots" 171e3194e6e06c2c90f0d722f7c60aaf_thumbnaClick the thumbnail to view it. Enjoy =) ! Rajib

Comments (47)


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NobbyC

9:18AM | Sat, 20 October 2018

Cool image!!!

)

crender

12:34PM | Sat, 20 October 2018

Outstanding and fascinating <1 😍

)

miwi

4:55PM | Sat, 20 October 2018

Koit.jpgWelcome back rajib,

)

anitalee

5:32PM | Sat, 20 October 2018

Wonderful!!

)

bucyjoe

9:44PM | Sat, 20 October 2018

nice to see her here again looking very cute

)

tuxedomask

10:38PM | Sat, 20 October 2018

Nice one .

)

mauk

2:36AM | Sun, 21 October 2018

Nice!!!!

)

VDH

5:32AM | Sun, 21 October 2018

Beautiful creation !

)

skyvendik

11:42AM | Sun, 21 October 2018

nice texturing and lighting

)

iborg64

3:59PM | Sun, 21 October 2018

Excellent work shes looking as good as ever nice bike and the rust looks very good on those railings

)

chacornac

3:35AM | Mon, 22 October 2018

Très jolie scène, personnage, rendu, éclairage, tout est top 😀

)

nefertiabet

10:38AM | Mon, 22 October 2018

Lovely Image!!! Nice girl and scene!!!

)

paul_gormley

8:03PM | Fri, 26 October 2018

excellent character and realism, great work on the textures too

)

IceDragonArt

8:42PM | Fri, 26 October 2018

She's gorgeous!

)

Rogue21

11:53AM | Sun, 04 November 2018

Hot! I love this one

)

Flint_Hawk

3:04PM | Sat, 09 March 2019

You've done a great job on her face. She is very pretty!

)

jancas

10:17PM | Sat, 15 June 2019

Lovely

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