I enjoy creating artwork in Poser, Photoshop CC, Vue, and DAZ Studio. I also have a passion for photography, and have been actively shooting for many years. I've been using Poser since Version 8, and am also learning my way around DAZ Studio. I've been using Adobe Photoshop since version 4. I also use Vue 10. I frequently use my photos as backgrounds, and composite my 3D figures into them.
I have been creating my web comic / graphic novel "The Girls From T.N.A." since fall of 2009, and have been a member of Renderosity since August 2009. I've made a lot of wonderful friends here, and have been inspired every time I visit!
I will soon have a more complete biography, as I am updating everything. In the meantime, have a look around my gallery!
Thanks!
Rod
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Comments (36)
anahata.c
In full view, we can see the grain, and it's soft and subtle enough that it truly evokes film. And the highlights on her are of the softer film kind, rather than the more exact and sharp digital kind. I'm with you 100% on the glories of film; film was an art so subtle and natural and musical, and so many photographers today have no idea how exquisite it was. I'm no darkroom master, but I was an assistant for some photographers, way back, and I just remember the feeling of watching the picture emerge organically from all the masks and exposures, and how you shaped space...Ansel Adams said that the picture out of the camera is the music 'manuscript' (notes on paper), but the picture out of the darkroom is the performance. You got G4 in a very film-like way here...along with your usual stately and always sexy pose, great light, and you matched her to the hues of your background perfectly. And I love how G's shadow falls behind her in that compressed way, and is so bold. It's great to see her emulate the days before the ultra-sharp world of DSLRs...A classic sexy "shot" w/ just the right amount of grain...
(Rod I have to move on because of the time: You did a great job on Wendacora (sp???), and I'll comment on her next time. A pleasure, as always, to comment here. Hope the next snow storm is easier than the last. It's 220 below zero here...the ice is wearing parkas...stay warm and inspired!!!)
shadownet
So do you! :)
Axeye
Glad you solved the problem. I learned a few things too from some of the responses you received, so nice job my friend!
Madbat
Still, you really should not ever need to merge a texture into a scene. To convert a texture to Iray, all you should need to do is navagate to your Iray/Daz Uber shader directory, and control+left click on !Iray Uber Base. That's it, no merging, no saving, or any of that nonsense. If something else is happening, there's something hinky going on with Studio itself and it's database. Have you tried posting this on the Forums here or at Daz3D Richard Hasseltine usually can figure these things out. The mans a genius.
misumu
Glad you got the help you were looking for, Daz is both deceptively super easy and super hard at the same time. When you figure something out, it seems it should have been obvious.
rajib
Nice one Rod ! Yup, the community here is quite helpful.