Sun, Nov 17, 12:57 PM CST

Zane - a bit more realistic now

DAZ|Studio Portraits posted on Feb 09, 2019
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Description


So, after looking at like 20 "how-tos" and "readme" files .. I think I finally am starting to get the grasp on creating a more realistic skin for my gaming characters (something I have been trying to accomplish for over a year now). I finally downloaded the "Interjection - Surface Interjection" from DAZ 3D, and that makes it a lot easier to get started to say the least. Please feel free to provide input to help me learn more! (no after effects except for the simple text or my logo overlay) Tim N

Comments (6)


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SirRonmit

11:48PM | Sat, 09 February 2019

The above is the original Surface Interjection settings.

I edited the Subsurface Strength down to 80% here :

SSS 2 SubStr80.jpg

)

SirRonmit

11:48PM | Sat, 09 February 2019

and edited the VELVET setting:

SSS 3 Velvet.jpg

)

SirRonmit

11:49PM | Sat, 09 February 2019

Adjusted the Specular Color and Strength:

SSS 4 SpecClr_Str.jpg

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SirRonmit

11:49PM | Sat, 09 February 2019

Setup Diffuse down to 70%

SSS 5 Diff70.jpg

)

SirRonmit

11:51PM | Sat, 09 February 2019

weird and disappointing .. it seems as though when saving the original files as .jpg to upload here, they kinda all look the same :(

SSS Neckline.jpg

)

SirRonmit

11:51PM | Sat, 09 February 2019

Scary closeup as I make his skin look 10 years older ..

SSS Closeup.jpg


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