I am the author Lyle Aryn. Writing is my first love, my one true passion. Every since I was able to string a sentence together, it's all I've wanted to do. Websites where you can find my work and more are below.
I started using Daz Studio October 23rd of 2018, just as something to dink around with. I'd been signed up with the sight for a while, and would occasionally remember to check for freebies. I was surprised at what I had when I finally loaded up the program. I just started playing around with it, figuring it out. I'd say about 92% of what I've learned in the program I've learned just by playing around with it.
In December I went from being a dutiful son looking after his mom, to the full-time, no nights or weekends off, caretaker of my Mom. As someone who struggles with depression, anxiety and a mood disorder or two, this change has had a drastic impact on my own personal care and well-being. I turned to my blossoming love of doing digital art as a way to cope with the mountains of stress on my shoulders. I do miniature painting, too. But when you haven't slept in 4 days, handling a brush can be very messy. Not being able to paint to my own personal satisfaction was making this avenue of relaxation increasingly frustrating.
Daz Studio has an undo button that you just don't get with painting miniatures.
As my skill with the program grows, so does my confidence. I did the cover to my fifth novel, "Because the Night" using Daz Studio, as well as new covers for two previous releases. (Though they haven't been updated just yet.)
I'm looking to always improve my artistic work, no matter what the medium, and Daz Studio is no different.
If you like my work, be sure to check out my Amazon storefront, and follow me on Facebook for updates on what's going on in the world of Lyle.
https://www.facebook.com/LyleAryn/
https://www.amazon.com/Lyle-Aryn/e/B076N1DQ9C
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Comments (26)
chasfh
A very nice simple piece, to look at anyway!
Excellent work.
LyleAryn
Thank you. Sometimes "simple" is harder than "complicated." One element of realism I think gets overlooked is the "snapshot" type situation. I can go in and light this with two lights and get a perfect "studio" shot, but...
Best part is, every light is contributing. I can see the different light sources in the render. It was hard to tell in preview - I kept switching different ones on and off. But. It worked out in the end. And I'll definitely do a more "studio" job with her in the future. Maybe when she's had a chance to cheer up a bit.
brain1969
17h of render ... yes this is visible ... on what pc ? how many iterations where this ?
To the eyes ... sometimes i use eyes cross the characters because there are a lot of great characters but the eyes are most dependet to the vendor they use them for all of there characters ... same with nailcolors ...
LyleAryn
For sure. Khemsit, sadly, did come with grey. She did come with some great colors, though. Honestly, it's both grey eyes and brown that seem to have the worst representation. The set I'm looking at has some great brown eyes, too. Hopefully its on sale when I've got money again, but if it isn't I'll probably still pick it up.
I got the "GP Character Eyes" pack, but looking through the files, none of the options are grey. Though I thought this one brown color was grey when doing another character. Up until somebody said, "She has very pretty brown eyes."
I wish more vendors would just list the color under the thumbnail.
Computer has a nVidia 1070 in it, 8 gb. It was GPU rendering. But yeah. I wish for a new one soon. Maybe I should lay off getting more assets for a couple months... must resist the sales...
Nightwind
This is a good solid render. Great expression but I agree you need better eyes. These look a bit flat.
LyleAryn
I kept letting it go hoping they would get better. I'll have to dig through all the characters later and see if somebody has a set of grey mats that are better.
Most vendors pack blue in, and a dark color that never looks very good, and maybe green. Sometimes you'll get three different shades of blue. But for brown eyes or grey, I'm often unhappy. I want that pretty pearl-grey with deep inflections!
eekdog
Can't stand long renders like this you mentioned. Results are super though.
LyleAryn
Thanks. Sometimes you just got to let it go. I think it hit the level of detail its at now at around 8 or nine hours, but I let it continue hoping the eyes would magically get better.
Tracesl
well done - never understood long renders.
LyleAryn
Well, with six sources of light, five being mesh, it takes a long time to calculate the ray traces. Lighting with meshes is the most inefficient, but often the most realistic. Using spotlights is faster, but take some setting up and it's harder to get a more "candid" shot. Also, if you're going to keep using the same set, it's hard to keep the light consistent. HDRI lighting is faster yet, but often has trouble with being too dark, requiring additional light sources. And the fastest I've found is using the sun-sky setting. Which shuts off any spotlights you may have set up. I can't remember if it shuts off emmissives, too. I'd have to check. But... the "Serpent's Kiss" was a two-hour render, and that's mostly because of the hair. "Cyber Gothic Romance" was something like 5 or 6 hours. There's a single mesh light, and a single spotlight. (To give some idea as to the differences)
OkrimSlava
very well.
LyleAryn
Thank you.
MioraaNyte
I have a very dear friend that lost the lower half of her right forearm during a mortar attack while she was stationed in Afghanistan. She never felt sorry for herself and vowed to never let her missing appendage control her self esteem.
She has been married to a wonderful man for over 10 years that thinks she is the most beautiful woman on earth and loves her deeply. She often jokes about how Ron says he's married to a perfect 9.75 (she jokingly tells everyone he takes .25 off the score because of the missing part) .
Real beauty lies within the heart, not the package surrounding it.
A most beautiful image, excellent work.
LyleAryn
Aww. Thanks for sharing the story. And thank you for stopping by and leaving a comment.
RodS
Beautifully and sensitively done, my friend. It's a difficult subject to tackle (a family member had to have a foot amputated very recently), but you have done it with empathy and feeling here. She is sad but lovely.
Yeah, those mesh lights tend to throw cold molasses on the render times... But it's usually worth it as with this one.
LyleAryn
Thank you very much. I think she is lovely too. Don't know if her story is the next one i write, but I gotta feeling it will come sooner or later.
And yeah, i agree. The lighting did just what I wanted it to do!
Richardphotos
she seems to be in deep thought but her beauty is evident
LyleAryn
Thank you very much.
Saby55
Excellent work my friend 👍🙋♂️
LyleAryn
Thank you. Khemsit is proving to be an inspiration. So is Tina, for that matter. And I've got "work" renders to do before I can do more with either of them. :(
Seriously though, working exclusively on illustrations for a bit. Although, I do think Tina is going to end up in one of them. I didn't realize how many named characters I've got in this book. Phew!
starship64 Online Now!
Wonderful character.
LyleAryn
Thank you. I think so, too. Now that I've done a render, the character is starting to reveal herself to me.
UteBigSmile
Sad Story, but a very very nice image, I completely can understand her mood!
LyleAryn
Thank you. I think Franklin just might warm her mood, or at the least, smooth some of the bitterness.
bucyjoe
like her expression
LyleAryn
Thank you.I hate to see a lady unhappy, so I think I'm probably pretty terrible at making a model look unhappy, too. Glad you like it!
efron_241
so good.. so great
LyleAryn
Thank you very much!
rbowen
Excellent work!
LyleAryn
Thank you RB!
Radar_rad-dude
She looks very serious if not just a little bit distracted! Splendid character and fine render! Cool work.
LyleAryn
Thank you very much, RRD!
hashdoc
She looks very sad to me... I'm very impressed, since I can feel your enthusiasm in both your image and description.
LyleAryn
Thank you hashdoc for your kind words!
RRun
Here are my 2 ct of thought.
Light vs. rendertime: the more lights, the longer the render - basically. I feel that you lit your scene quite evenly at the cost of little dark shadows, which could add to transport her feelings. There are simple 3 point lightings (main, filler and back): I am sure you'll find something on that (I knowvDreamlight has one or two tuts, but I can't remember if they were for free).
Eyes. If you are into Photoshop just search on YouTube under "Piximperfect eyes". Any of the 7 vids will provide a good starting point. The latest one has a lot of steps but is quite cool. Also you could dab a small white soft point onto the pupil (separate layer), opposite the direction where the light comes from. Then play either with blur or opacity. Zoom out to do that, so you see what looks good.
Before that you could in DAZ increase the size pupil (not necessarily the eye) and you could crank up the cornea: both increase the chance of reflections.
If you are using G8F (think it works on G3F and it certainly works on G8M), have a look at
LyleAryn
Thanks for the feedback! Yeah, I do 3-point lighting for some renders, but the goal was something along the lines of a quick snapshot. Shadows were intentional. Since I plan on using this room again, and since in future renders the lamps might be visible, I want to make sure I'm representing them. The single spot to help brighten her face was tuned to it didn't wash out the shadows.
I really appreciate you taking the time. I might have to check out the piximperfect eyes thing. I don't use photoshop, but hopefully I can adapt the lessons to GIMP.
romangirl
A great character!
LyleAryn
Thank you!
TwiztidKidd
As always, great work from you... I feel you deserve a complete book to showcase your extraordinary and unique style lol
LyleAryn
Aww. Thanks, man. That's really nice to hear.
STEVIEUKWONDER
Very touching portrait of a girl whose luck is not at its peak. Gosh! 4 hours rendering for me is quite enough! lol
LyleAryn
Thanks! Yeah, I don't mind chugging away, but I'm definitely saving for a new system soon!
ikke.evc
That's a long render time. (look who's talking, I've got renders that took days, that's why i now have two pc's) I guess that the room is enclosed, if you can open it, remove the ceiling, some walls, the floor and like RRun said try less light sources. I've found a tutorial on YT on how to make HDRi from your Daz sets to speed up render time. In sun- sky the emitters work. She looks great, btw.
LyleAryn
Interesting. I'll have to check it out!
jmattatall
very well done
LyleAryn
Thank you very much!
miwi
Beautiful work,wonderful image,klasse!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
LyleAryn
Thanks, my dude!
dakotajaroo
superb rendering
LyleAryn
Thank you very much for your kindness!