Mounds and Rocks by BryceHoro
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Description
The terrain was generated from an HDRI and given an adjusted material from Terrain Stacking, the clouds are from Object Clouds 2D & 3D (both available at bryce-tutorials). Sky and ambient light by the Gasclouds_B10 HDRI (like the terrain), the key light by the sun. Soft mounds and some rocks.
Comments (5)
Burpee
Do you have a link on how to use an HDRI as a terrain? This is very interesting, nice work.
BryceHoro Online Now!
No, maybe I'm going to make one sometime.
crender
Fantastic !!!
BryceHoro Online Now!
Thank you for your nice comments.
adrian3Dart
Great terrain forms and nice material.
BryceHoro Online Now!
Thank you adrian3Dart.