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Golden Black

DAZ|Studio Fantasy posted on Dec 16, 2020
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Description


DAZ to Max, VRay GPU render Time for a little ‘fantasy pin-up’. And a blitz review of DAZ's 'bridge script' that 'converts' the scene from Studio into 3d Max: a disaster that takes an eternity to load, a material converter that doesn't convert but just loads the diffuse texture, a bunch of unnecessary nodes that kill machine time and resources... Ok. If I hadn’t tried it, I wouldn’t have known. This way, I go back to the old (faster and better), proven conversion methods.

Comments (3)


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crender

12:19PM | Wed, 16 December 2020

Outstanding art work !!

PhthaloBlue

6:26PM | Wed, 16 December 2020

Marvellous lighting!

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JoeJarrah Online Now!

6:25AM | Fri, 18 December 2020

wonderful atmosphere and lighting


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