armored up by MatCreator
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Description
started out as a learning process for shoes/boots, and ok, i suck, lol went looking for tips and tricks from zbrush and 3dcoat and saw this cool tip which put me on to surface modeling as opposed to voxel modeling for clothes. mesh comes out much cleaner, and opens up a whole new way of doing things which is always nice. so i tinkered with it in 3dcoat for the armor plating, which i put over a cloth suit also made in 3dcoat. just wanted to do a simple test (getting clothes to conform in cc3 is a snap, i cant stress that enough) so i rendered it out and here you have it.
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