Mon, Sep 30, 9:27 PM CDT

New Character Updated

3D Studio Max (none) posted on Jan 02, 2003
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Description


Starting another new character. Modeled and rendered in Max 4. Comments and critques welcome. Update - added some headgear and the should cape to start giving it some personality.

Comments (6)


tcarretti

6:40PM | Thu, 02 January 2003

OK, you're starting to tick me off! Just kidding....hehehehehe.... I want to learn to model like this in Max.... hell, I'd like to learn how to model like that in Lightwave too...... I'm just jealous... good work!

rkamil

8:27PM | Thu, 02 January 2003

She's adorable! Looks almost like 'Mia' by Miles Estes. Excellent modelling :)

brschmidt

7:48AM | Fri, 03 January 2003

Thanks for the comments. The poly count for the head is 1100 before meshsmoothed - 4400 as shown. Modeled with subd.

brschmidt

9:09AM | Fri, 03 January 2003

Update 1/3 - added some headgear and the should cape to start giving it some personality.

Teapot

9:37AM | Sat, 04 January 2003

dig the new post, good job on the cape. like the way you faceted the holding jewel, nice touch.

ISSE

3:17PM | Sun, 11 July 2004

THis one shows that is a long way for me to reach this point,excellent


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