Thu, Nov 21, 7:29 PM CST

The Children of the Hydra

Lightwave (none) posted on Jan 04, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Just a quick image created in lightWave 5.0 inspired by Jason and the Argonauts. Comments and crit wellcome.

Comments (13)


)

ShadowWind

12:29PM | Sat, 04 January 2003

This is really wonderful and the landscape is very realistic, as well as the skeletons and their poses. Awesome.

)

bonestructure

1:24PM | Sat, 04 January 2003

I'd try some different textures for the stone, and make the skeletons a bit whiter. I'd add a little noise modifier to the ground too, to roughen it up a bit, if you have anything like that in lightwave. There should be some dirt on the skeletons and shield and stuff too

Pontigary

4:57PM | Sat, 04 January 2003

Impressive work, Karl! Quick image?! It would take ages for mw to model these detailed skeletons so precisely...

)

Svenart

5:22PM | Sat, 04 January 2003

exquisit work! Great composing, weapons and skeletons!

)

zapper1977

7:30AM | Sun, 05 January 2003

looks really kinda cool i think the same as above just some tweakinking on the bones and stone and you will bw set .........;0]

)

chemicalbrother

8:53AM | Sun, 05 January 2003

ray harry housen would be proud ..... great image inspired by a groundbreaking movie

Sesqui

2:07PM | Sun, 05 January 2003

Ray Harryhausen would indeed be proud of this image. Very good image.

)

jerr3d

3:59PM | Sun, 05 January 2003

this is very cool!

Teapot

9:12AM | Mon, 06 January 2003

he's got a boner...

)

Moebius87

9:37AM | Mon, 06 January 2003

Terrific stuff! More dirt would be cool, but the level of detailing you have on the models is already very impressive. Very cool!

Lauriegamemaster

2:12PM | Mon, 06 January 2003

ook, add DOF and change the surface of the bones so they are less glossy but add more luminosity but dont make them whiter but to a more ... boney color less gray. mircro bevel some of the pillar surfaces to give them a less infinitely sharp look, add a harsher bumb map to the ground but dont bother with displacement texture. but DOF is the most essential thing

Seventh

1:13PM | Tue, 07 January 2003

Nicely done, but the grass also looks rather unrealistic to me, and if you happen to have LW 7.5 you also have SASlite. With little effort you can use it to add grass here and there, and it will bend nicely in the wind and all. Give it some consideration.

menion6m

8:13PM | Sun, 06 July 2003

superb ! thanks for the memories! +more like this please


0 339 0

02
Days
:
04
Hrs
:
30
Mins
:
15
Secs
Premier Release Product
SAMANT Treehouse
3D Models
Top-Selling Vendor Sale Item
$18.50 USD 50% Off
$9.25 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.