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Crowd Creation Tutorial 06 : The Adjustment phase; basic crowd interactions

Freestuff Urban/Cityscape posted on Mar 03, 2023
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Description


The Crowd's Adjustment Phase The objective is to improve the crowd's overall ambiance effect; you prioritize that over the effect of some individuals within the group, except maybe for those who are directly interacting with your main actor(s). Here are reasons for some adjustments : 1- A need to add interactions within that crowd 2- A need for a multi ethnic crowd, especially, a variety of skin tones 3- A need to vary the look of some outfits : colors, pieces of clothing 4- A need to vary body shapes (child, teen, tween, fat or old shapes) 5- A need to vary hair styles/colors 6- A need for some actors to be expressive 7- A need to make some of them to carry or to do something Adding crowd interactions This is the most important adjustment of the crowd, otherwise, it looks somewhat zombified. The crowd, as a group, always express something and it provides an ambiance in the area it occupies. A crowd during a working day in a business zone of a city and a crowd during a weekend or during vacations invokes a different ambiance; the first one is tense in-the-rush with minimal glance type interactions, as illustrated in the lower half of the above picture, the second (weekend crowd) would be more relaxed, even festive with group of friends or families and with more expressive interactions with their body. The most basic interactions are glances that guide each one in navigating through that city and in coordinating with or avoiding collisions with city objects and other people. You might also add hints of relationship expressions between some people within that crowd; this is usually done by a visual contact and head tilt, as that could be observed between the 2 teen girls on the right side of the picture. In some cases there are more willful interactions like pointing at or talking with. My series of Utility Partial Poses will help you in modifying slightly the poses of many extras in order to illustrate that there is some "eye contact" between that actor and either the main actor or some other actor, or a simple glance at a city prop (street light, street name, cars, busses, building, sidewalk edge, etc.) This can be achieved easily with typically 2 to 4 click actions on each actor. The first ones are sets of one-click action items for moving the head and the trunk for that adjustment purpose. You can do such adjustments by sliding the related cursors, but you will save lots of time (by at least 75%, even 90%) with the help of my Utility Partial Poses sets. The next tutorials will explain how you can easily add more variations in a crowd.

Production Credits


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