raku_05 by jimmysparks
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Description
Re-visiting an old file from 2009.
I usually don't take MJW projects this far - I just make a 'proof of concept' demo and then go on to something else.
The idea is to use Mojo to add 3D texture to an imported mesh object. That's all the rage right now but Mojo did it 25 years ago.
You could take it a step further and use photogrammetry to create a new 3D mesh - displacements and all - in an app that supports that process - like the Adobe Substance app I'm learning. Unfortunately, I would need to go back to the Mac MJW to do that, since the Windows implementation of the KH_Tools suite is unusable.