David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (7)
garyandcatherine
Looks like R2-D2's chubby twin...lol. Actually this is incredibly detailed work. I change that; this is amazingly detailed work.
Mrdodobird
Good modeling ,try working on some textures, just to give it that "real" look. DIrty it up a bit.
lemonjim
looks like 75 tons of cruisin' Bot !!! really like the drawing layout, reminds me of plastic model kits when i was a kid. Revell, look out! Bambam's here! but the mass budget is blown!
Kylara
Looks realy cool. Even though I don't see anything that could not be made with booleans too (even if I don't have the patience to make something like this with booleans myself and it will cost a LOT of work more than using Rhino)... Ohh one thing: In the back view the inside of the upper main thruster seems to lack the blue texture that the other three have.
JohnRidgway
Your models are always an inspiration. The only suggestion I can make for improvement is to round the corners of the cabin windows - they would be less likely to crack in real life.
Doublecrash
Shame on you David, you used Rhino!!! :) Just joking, of course, because that's another wonderful modelling job. I have to correct you, tho: when you say "showing how you can build", you ought've said "showing how I can build"... as usual, your work is inspiring. Keep up postin' 'em, I can't wait to see the final!
Bambam131
Mrodobird, thanks for the comment but, question, why would you dirty it up? The ship is built on earth, launched into low orbit, than attached to the Independence. (It's brand NEW) It doesn't get dragged through anything. Kylara, thanks for your comment also, I believe the reason you don't see the blue texture as you see in the other thrusters is because of the way the light is hitting the thruster. I hope this helps, cheers. David ;-)