Sat, Sep 28, 4:25 AM CDT

Mortal Kombat 6 Fight

Lightwave (none) posted on Feb 10, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Blaze (MK:Deadly Alliance Hidden fighter) And The Water God from MK Mythologies (whom I have dubbed Suijin which is japanese for water god). Blaze and Suijin prepare to fight in this fan prediction of MK6. Poser for the Michael 2 Character Models, Everything else including the rendering itself done in lightwave 7.0 and the fire around blaze was added in photoshop.

Comments (6)


)

Qed

2:12AM | Tue, 11 February 2003

i like the image...have you thought of using a cel shader on it? might coem up with an interesting comic book effect...i like the MK logo and flame good job

)

KaitNightshade

2:13PM | Tue, 11 February 2003

There ARE bump maps, Suijin IS transparent and refractive but in case you havent noticed, theres a particularly LARGE light above them and the specularity of the water surface is set high to add a bit more realism. Look at his right arm, left shin and jaw and you can see hints of the fire refracting through. Also if anyone can show me a better way to set blaze on fire PLEASE help!!! I hate this photoshop effect I had to use.

)

3DGuy

4:03PM | Tue, 11 February 2003

Maybe add some droplets coming from Suijin to help suggest the water.

Zlayer

3:46AM | Wed, 12 February 2003

I see, but perhaps you should make it more obvious.. I thought the flames on the water guy was reflections from the fame guy. Anyway,, If you think it is great, dont mind my oppinions. Was just trying to help =)

)

Moebius87

7:53AM | Thu, 13 February 2003

You can get some really nice flame effects with Hypervoxels. I've seen some also done with Sasquatch, but have never tried them myself. Keep at it, you're on to something here. :o)

)

KaitNightshade

8:25PM | Thu, 13 February 2003

Yes, I used a null with some hypervoxel applied to it for the big fire behind the dragon logo but could not get an even HALF decent result for the torches so I abandoned the particle and hypervoxel route for now


0 276 0

00
Days
:
19
Hrs
:
33
Mins
:
17
Secs
Premier Release Product
Hanako for Genesis 8 Female
3D Figure Assets
Sale Item
$15.20 USD 40% Off
$9.12 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.