Sun, Jul 7, 7:24 PM CDT

Character update

3D Studio Max (none) posted on Feb 16, 2003
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Description


Hey folks, it's been a while since i've gotten around to posting up the new hair image, and welp, here's the new hair. I'm currently working on the skeletal system for the wings (ugh! any one know a nice and easy way to do that? check out my other picture to see what I'm talking about.) Shag hair plug in used for the hair, 100% modeled in 3ds max and textures hand drawn in photoshop. Hopefully next post will actually be a scene, rather than just some model shot that isn't super artistically cool to look at. PS: anyone wanna donate me a better puter? hehe :P she's killing mine right now.

Comments (3)


m6master

4:09AM | Sun, 16 February 2003

looks sweeet, i could only say that it seams sa if the hair needs more aa, i mean i see alot of pixels in there...

nuclearbum

4:22AM | Sun, 16 February 2003

haha, yeah, i turned that on, and my puter just closes 3ds max everytime i press render.

)

ariaans

3:15PM | Sun, 16 February 2003

I love the face and the wonderful hairstyle. (Perhaps you could render it moresided and use Maxmem or so to avoid your programm from stopping?) I'm not so very fond of the brows. Perhaps you could make brows with a transparancy-map?


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