BobbyStahr aka Robert Purves was seduced into computers late in life(age 45) by a free Amiga 1000 that I needed to transcribe music with. When that was done one thing led to another and 18 months later due to a need for speed and Imagine porting over I jumped to a pc. Never looked back happy to say. I play no games, have no business software, just art and music. BIO I use Imagine a lot, Photoshop quite a bit, Vue6I PLE a bit also, and have played a bit with the free ver. of Cinema4D, and am recently enamored of the new TG 3 Free. I also write copious amounts of music in an awesome and inexpensive music writing software called MelodyAssistant, available at http://www.myriad-online.com The hyphen is part of the URL. Highly reccomended to anyone,musician or not. I got into art from sports at an early age when I discovered I was more into cooperation than competition...my mission statement is" Never go straight.....Go Forward...."
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Comments (5)
bobbystahr
thanx maunel....it's a very dense box that's had randomly grabbed points swirlled around in an attempt to simulate the chaos in snow,and i think i actually made a snowflake to use as the particle,tho i knew no one would ever be able to see it.then it's set on an angle to the wall and a slight bit off the perpendicular.d'you like the icicles on the botton left widowsill?
ManuelFr57
Nice picture, Bobby. It seems to be perspective in the snow, is it a plane parallel to the wall that you use for particle ?... I like the details, the icicles, the 'heap' of snow (maybe too big), at the same side. You have a great sense of observation!
kmanktelow
This is very good, as usual, Bobby! I agree with Manuel that the snow on the windows is heaped too high. (Milan Polle's Snow Texture is only available on the Amiga, unfortuantely!) For the Snow, you could use you Amiga to generate a box of Star, using the IIUtilities, and then make the Stars Particles- because you can get the Stars program to distribute the Stars evenly throughout the Cube- just a thought!
bobbystahr
kevin...you obviously have NEVER seen real winter as it appears out my frozen window...i made the 'snow heaps' smaller than the ones i was actually lookin at as they seemed unreal at 'real' size...lol...this is the 'frozen north' here after all...-30 C as we speak on March 2nd. on the pc there's a texture called ABDust.itx that approximates the snow one you talk of,but is after all a procedural and adds no volune to the .iob with application and winds up looking wrong...hence the objects.this was during a 'light' snow flurry, following a major dump which left the window piles....
bobbystahr
aaaaahh...just figured it out...what's needed is for the corner snow to'falloff' to a single point at the edges,on the glass,and sorta do a 'potbelly' effect at the bottom[was just now staring out the window,but only got as far as the snow...lol]i guess this will require a new model....stay tuned