Fri, Nov 22, 8:03 AM CST

@ planetoid

3D Studio Max Architecture posted on Mar 11, 2003
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Description


this was acually one of the most complex models I have made.

Comments (9)


YL

5:43AM | Tue, 11 March 2003

that's a great model !

nitro115

8:09AM | Tue, 11 March 2003

mmmm... lovely for the eyes! :-)

)

pakled

10:22AM | Tue, 11 March 2003

talk to Geep, I hear nay-say works for him..;) Never doubted ya for a moment..great stuff..

dandavis

1:02PM | Tue, 11 March 2003

This is cool, I love seeing wireframes!

)

ariaans

5:50PM | Tue, 11 March 2003

Very clean model-mesh! I never doubted you either!

planetoid

7:10PM | Tue, 11 March 2003

I wasn't doubting you, but I know it seemed that way. I was offering criticism I think was valid, unless of course the primary purpose of the original image -was- to be a bizarre optical illusion with regards to mirror materials. Considering the forestry bitmap in the background looks a lot like the trees in the reflections, the mirrorlike glass windows did make it appear like a theatrical set in that manner, and I'm sorry if that honest criticism offended you somehow. I know I worded it somewhat harshly, due to my blunder to often wrongly assume people can pick up on lighthearted sarcasm over the internet without using emoticons or Monty Python quotes :)

)

borsy

7:40PM | Tue, 11 March 2003

Beautifully done!!

kennyliu

8:34PM | Tue, 11 March 2003

Really cool!

Lon Chaney

8:43PM | Tue, 11 March 2003

No harm done. I did render it without any trees back there and all you could see was sky so I added the trees. I did have the reflections way too high ( I fixed it ) You are right that therte is nothing inside. I wasn't planning on doing an interior scene so saw no reason to model the inside. I rarley even save them. I just delete everything once I start a new image. Now the quiet street images is exactly as you say. Just a facade to all the buildings. No need making what you don't need. Don't worry about it, I'll live :)


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