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Dactyl Inerceptor Take 2

Cinema 4D Transportation posted on Mar 28, 2003
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Description


A little farther along, some cockpit details and such. Still having a heck of a time on doing fine detail (panels, rivets, etc.) - I'm probably going to have to bite the bullet and make some maps for it or something...

Comments (1)


DB_3D

6:36PM | Fri, 28 March 2003

Its a nice shape so far, i think it may be better to use bump maps for the panels, you can then paint in oil streaks, and general grime and rust plus logos and signs. Try it you never know! Have a look at un-wrapped textures for game models. if you can't find any i'll dig some out for ya BD


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