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field's end

World Builder Landscape posted on Apr 03, 2003
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Description


Welcome the the field's end. This is my first attempt with world builder 3.1. This image started out as the tutorial and then I tweaked "played" around a lot. I know there is a LOT of room for improvement, from the texture on the hills, to thier shape, to the sky...but I am actually very happy with how this came out. I have owned world builder for over a year now and have never created anything with it as I was a bit overwhelmed with the program. I hope this is the start of something new for me. Created and rendered in World Builder 3.1 Postwork in micrografx picture publisher. Comments and tips welcomed, Thanks for looking, --Eryk

Comments (8)


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RaysOfLight

12:42AM | Fri, 04 April 2003

hey, i like this :) i didn't even get this far in my attempt at world builder heheheh it's definitely looking promising :) though i've heard that world builder's true power lies in the creation of forests and such. i've seen some sensational images of light bursting through trees in the forest and stuff like that. as i said, very promising :)

Sebulba_the_Dug

3:40AM | Fri, 04 April 2003

Beautiful! this outstanding work, Eryk! If this is only your first, I can't wait to see what the next ones will look like!! Spectacular, This is one of the many reasons your in my favorites list! Truly great work; Keep it up!

runeseeker

10:25AM | Fri, 04 April 2003

I like your use of perspective. It gives me the illusion that I am looking thru the eyes of someone lying in the field. Very nice work on creating a serene environment!

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Alfons

10:52AM | Fri, 04 April 2003

Great work for the first one Eryk, i like the sky. A few suggestions: 1-use a higher landscape resolution, it will create smoother mountains. 2-Use a real texture or compound material for the mountains and not the procedural materials.(procedural materials don't look so good in WB, for a material tutorial see the WB database) 3-Use grass with more variation in size, color and distribution. 4-Use some shadowcasting objects in your scene, it will make the scene more real because it gives the sceneobjects a place and sence of scale.

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Calseeor

11:55AM | Fri, 04 April 2003

Alfons, thanks for your suggestions. I didn't even know you could use higer res landscapes..now I will have to look into it. I will check into all 4 of the things you mention. Thanks a lot!!

HobbyHopper

11:35PM | Fri, 04 April 2003

Wow! Awesome work. Dood idea, a very nice composition. Always great to see your pics!

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ysvry

10:16PM | Fri, 18 April 2003

nice meadows add some bunies :)

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artistheat

6:33PM | Mon, 03 November 2003

OH BOY! Very Cool,Excellent job


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