I've worked with many digital media applications over the years, and here you can find both my experiments and my finished pieces of work created with those applications.
Here you can also find photos I have taken, as well as poems I have written.
Everything you see in my gallery, unless otherwise stated, was created by me and remains my intellectual property. If something was created by someone else, I will say so.
Hope you enjoy having a look through my gallery and maybe even read my bio.BIOThings have changed since early 2002 when I first wrote my bio here. Since then, I feel that I have matured as an artist.
My interaction with computer graphics began years ago, when I was playing with Life Forms, a primitive version of Poser, on my 10-year-old Mac. Years later, I aquired Bryce and from there on I got a taste of other programs such as Vue d'Esprit, ZBrush, Amorphium, Terragen and many others. I had some images in which I used up to 6 or 7 different programs to get the final product. I soon realized how wrong that was.
I came to see that knowing a tiny bit of everything came nowhere near to knowing a lot about some things. So I focused onto one program and tried to channel my creativity out through it.
I chose Lightwave, basically because it was the only serious graphics application my computer could run. Having gotten used to much simpler programs such as Bryce, the difficulty of learning Lightwave could not have been steeper.
I've found a home away from home now in Lightwave and even though I still depend on other programs for certain elements in my work, one day I will need those no more.
I say a home away from home, because for me, my ultimate destination is something of the calibur of Maya. It does not really matter to me whether it is or isn't the best graphics application out there. When I have earned enough to be able to afford Maya, to me, it will mean I have earned the right to elevate myself to the level where the software will not guide me, but rather I will guide and channel my thoughts through it, give them form, give them colour, give them life. By then I will have reached the stage where I can truly create art.
Now, if you haven't fallen asleep through that, feel free to browse through my gallery or free stuff, maybe you'll find something interesting or exciting, or maybe you'll even find some art!
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Comments (13)
Ariax
i like this picture, the swords are very effective, placement and lighting works well, it makes a statement. well done
Evanara
You may want to work a bit more on the blade's curves. Apart from that, nice design and great picture.
Calseeor
Really nice weapons. (and the blade texture is cool!!) The only thing I see is that the curves are not square then rounded...but in a way, it gives teh weapon a different style. These came out very nice.
EBac2001
yeah, they look more like video game swords, if you're going for cinematic quality, smooth things out, and try to make the inside edge more even...you know what I'm saying?? good work so far though
pakled
Kinda more of an executioner's sword (still used as late as 1975 in Saudi Arabia). Arab swords use Damascene steel (a tidbit that doesn't affect anything, just wanted to throw it in..;) I think the fighting sword is longer and thinner from front to back. I've seen them in all sorts of curves, from almost a circular arc (the French painter David did some of Napoleon's Egyptian campaign), to a little more straightened out (the Unknown Soldier's tomb in Bagdad is about a 5-story crossed scimitars..or at least it was, who knows..;) I don't know if they're that much for decorating the blades, but if so, there's lots of Arabic fonts out there on the web (and Farsi, too). They tend to go for a sort of geometric pattern, almost Celtic-like, but often more angular. Looks pretty good as decorative work already, keep at it, and have fun.
oblivionblack
really really good!! :)I agree that you should make curves a little moore round..try adding poligons!and texturing some blood falling from blades imho enhances the spirit of the pic!:) good work!
Dobbelcheese
They're real beauties. They also look slightly, just slightly, blunt.. not necessarily because of the mentioned curves, but you could try out making the edges look real sharp with brighter colour or somehow.
flyhippie
Hey rays, Great looking stuff, Love the swords and the handles, not crazy about the inlay. The inlay looks like black stained glass, and while it looks great; its effectiveness on the battlefield may be questionable. Then again, comming from your abstact mind, it could just be an artistic flash.. keep em commin bro... =)
Esme
iiiiiiiiiiiiiiiiiiiiiiiiii like them :)
Svenart
Very good model and texturing. Maybe, you can add an sharp, brushed edge, some dirt, blood, runes, gems or a leatherband. Good work, keep posting!
Tibbe
model is way too simple, u can see the edges that become corners, heh i'd like em to be all smooth. and the texture on the handles, i dunno... maby add a slight bump
Ron_Harris
well I dont know much about weapons other than using them in the real world... :) but your scimitars are very kewl looking. Only last night did a friend of mine fill me in on what a scimitar was, so now I am mentally enlightened and thanks to you visually enlightened. Most excellant work
dPB
I agree about the blades edges should be more curvy. I think the handles...I dunno, thicker maybe? there's something about them I don't like.