David Robinson is a 2D and 3D digital artist. He has been a member of and staff artist for Ad Astra Magazine for the National Space Society. He is also the current staff artist for the Orange County Space Society California and the Journal of United Societies in Space, Inc. He has created artwork for the Mars Homestead Project and was picked to judge the Space Art Calendar contest sponsored by the National Space Society this past year.
In addition, David is an artist member of the International Association of Astronomical Artists (IAAA).
David was one of eight artists picked to highlight the latest version of the 3D program Bryce by DAZ and you can find his Bio there. Bryce has currently over one million users worldwide.
David’s work has been featured by Ad Astra magazine, the Mars Society, Space.com, the American Institute of Aeronautics and Astronautics, the Hemet Science and Water Museum, Royal Astronomical Society of Canada, Harper & Collins books, Smithsonian books, the Space Review, the Sci-Fi Channel, as well as numerous other aerospace publications.
His work has been shown at the ISDC (International Space Development Conference) in Washington, DC, Los Angeles, and Dallas, Texas.
David has won numerous awards for his work in the Bryce communities as well as other 3D communities on the web.
If you would like to see more of David’s work, you can visit his website at http://www.bambam131.com or https://david-robinson.pixels.com/
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Comments (7)
sackrat
Are you going to take this all the way to the surface ? I certainly hope so. You can't leave us hanging. As to the image,.....my only complaints are thus,.....work on the fire/combustion a little more. Try and work it up to the level of realism of the spacecraft itself,....maybe a volumetric material, I dunno. The other observation is the planet itself. You mapped it beautifully,.....maybe red shift the color a scrint and add a little more detail to the surface. You know, a little artistic licence. Time for the old clone brush maybe. Anyway,...I like your work because it reminds me of the images done by Robert McCall for NASA in the 1960's and 70's. Great work, keep it up.
carib98
The lander is excellent (You know I'm impressed by Your spacecrafts), but the flames are looking to straight. Have You tried to make it with some transparent metaballs? Just an idea. Maybe it could give the fire a more organic shape. Best wishes to You and the Cumberland crew for a happy landing ;) I'm curious to see the first pictures from the surface.
gerry_g
Don't know if all the volumetric effects were done in Bryce or post, but one of the reasons I moved over to Lightwave was because of the severely limiting nature of this program (I could never get a convincing rocket trail) , The render looks great and must have taken some considerable effort, but the volumetric trail needs softening a tad. ;-)
pakled
Great shot, just as others have stated, the re-entry looks a bit different. I think that you'd have a sort of flame over all the leading surfaces, but the gap puzzles me (well, such a good lookin' ship, I'd want it to stand out as well..;) I think the flames in back would be around the whole ship, a little transparency and you could see the ship through the flames, would make it more realistic. Having said that, this is light years (no pun intended) beyond anything I could do with Bryce..waiting for the next one..;)
keeba17
wow, amazing space scene, very nice modelling on the ship :)
bclaytonphoto
Hi David, In general I agree with the above comments...The fire could be better, but I still admire your patience and skill on modeling in Bryce. of course the planet would look better rendered in Mojo World!! :-)...Ah..but alas, you can't export Bryce models...I'm looking forward to seeing the actual landing sequence...Great stuff as usual
Doublecrash
I second the comments about the fire, but the render is top-notch as usual.