Sat, Dec 21, 4:29 AM CST

the river - UPDATED

Lightwave (none) posted on Jun 19, 2003
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Description


Here's a little bit of an update - I fixed the dock in this one, got it to work cubically. I also tried to make the river bank more realistic. I'm trying to figure out how to get some white water or any kind of interaction between the water and the river bank. I can't figure out how. Any Ideas?

Comments (2)


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Moebius87

6:30AM | Sun, 22 June 2003

Me and my big mouth. LOL! You've done an outstanding job on the surfacing of both the dock and the bucket.

If you're open to some lame suggestions about the water at the river bank... I think that the easiest way to control what is happening there is by modeling that area. If you can redefine the polygon of the river as a boolean intersection with your land mass, you might be able to bevel (inset) a transition surface that you can treat differently. Like I said, I'm no expert on this sort of thing.

What about some saslite grass?

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brantus_maximus

3:32PM | Sun, 22 June 2003

Thanks for the suggestions moe, I do appreciate them. Unfortunately I'd have to completely re-setup the scene to be able to adjust polygons. The ground is just a flat subdivided plane with a texure displacement map. I might do it though. My version of Lightwave did'nt come with sasquatch light, and I can't afford to buy it.


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