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UnderWater Junk

Maya Science Fiction posted on Jun 25, 2003
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Description


Ok here's another rusty stuff (underwater scene), also done with Maya 4.0..ooh i love still love version 4.0 Comments are welcome...:)

Comments (24)


Elantriell

3:34PM | Wed, 25 June 2003

Wonderful work on the textures, lighting and modeling.

DeathBrain

3:37PM | Wed, 25 June 2003

Thank you very much Elantriell ...:)

)

Fatale

3:50PM | Wed, 25 June 2003

Suggestion: add some floating debris.. and make the water murky to give it an underwater appearance.. it currently looks like a scene in a sterile tank, but I LOVE YOUR TEXTURES!! As always, excellent work ;)

BillyM67

3:51PM | Wed, 25 June 2003

I really like this a lot. You definitely have a thing for metal and pipes. :) But, to be honest, it looks more like a night time pic than an underwater pic IMO, but I still like it.

)

Vecster

3:56PM | Wed, 25 June 2003

Very nice image and resovle to your textures. I think the atmosphere still needs work for an underwater effect. Objects in the background are still too crisp, use depth of field and some fog in the environment. Also some little extras like barnacles, coral, debris floating around and caustic lighting. What you have done is excellent. I'm just not sold on "underwater" yet. Great work.

)

VOID

4:14PM | Wed, 25 June 2003

I agree with Vecster and Fatale. If it is supposed to be underwater, there should be dirt and particles in the water and the sight range should be much shorter. The arrangement of the scene looks very good. Render on! :P

)

stealthman

5:19PM | Wed, 25 June 2003

Excellent work! Love the detail...

Sollen01

5:21PM | Wed, 25 June 2003

If it is underwater, it needs a bit more distortion.. a bit more distance variations and stuff.

)

amapitodd

9:19PM | Wed, 25 June 2003

Excellent work, Deathbrain. Would love to see this as a set in a film.

theSavior

10:56PM | Wed, 25 June 2003

This is really really good.. nice texturework, good composition, and lovely modeling. Its to detaild to get an "underwater-feeling"..but the details is what makes it good.

)

sittingblue

11:32PM | Wed, 25 June 2003

I really love the composition, models, and textures. It needs a little murkiness to affect an underwater appearance.

)

liquidminduk

11:50PM | Wed, 25 June 2003

if youd'e of just said, hey look at this excellent scene, evryone would of gone, "wow thats awsome"!!! but you had to go n say it was underwater didnt you, lol, excellent image dude, but i agree with the above, debree is needed and little floaties!!!, at least you've got a light source this time, but ive noticed the lower volumetrics dont have a source, they kinda appear out of a wall?!?!?!? upper ones look cool though, again excellent work, you gotta teach me how to do it. lol. keep it up........ PIPES!!!

DeathBrain

10:11AM | Thu, 26 June 2003

Thank you Fatale, BillyM67, Vecster, VOID, stealthman, Sollen01, amapitodd, theSavior, sittingblue and liquidminduk :) Ah ok..floating debris..the water murky and some dirt and particles, great comments & crits, i really aprreciated for sure :)

kennyliu

1:34PM | Fri, 27 June 2003

Very cool atmosphere!

DeathBrain

7:52PM | Sat, 28 June 2003

Thank you kennyliu :)

sabaman

4:38PM | Wed, 02 July 2003

awesome work man,...

BongieMcWeed

10:44PM | Wed, 09 July 2003

F*cking brilliant image, DeathBrain! Even though it could use a few little things here and there, this is a grade A image in my book. I like the way the light is shining through, giving a real creepy vibe to the surroundings. What would've been cool is if some various fauna could be found within this hunk o' junk...like sharks or hagfish or other types of marine animals (not really mammals, though)...enough with my rambling. I LOVE IT!!! 5/5!!!

DeathBrain

9:08AM | Thu, 10 July 2003

Whoaa..Thank you very mucn BongieMcWeed, i really appreciate it :)

davew

4:20PM | Wed, 01 October 2003

Whats this going to look like rendered in version 5 of Maya

DeathBrain

4:15PM | Fri, 03 October 2003

Thank you Davew..i wish i had Maya 5.0 :(

getrag

12:40PM | Mon, 24 November 2003

Hi, first of all congrats for your work. Second my couriosity is killing me but arent those shapes on the ground actual tank chassis?? Sorry but I am a detail person and I want to be sure I dont need a new pair of glasses..lol Anyway great job sir. cheers

DeathBrain

1:02PM | Mon, 24 November 2003

thanks getrag...yes, the ground was nurbs tanks hulls, combined with some polygons :)

ebsmooth

6:33PM | Mon, 17 January 2005

truely amazing work!!! without even seeing the title i could tell it was an underwater scene! awesome!!!!

Iajhy

12:35AM | Mon, 14 March 2005

Really wonderfull!!!!!! How do you make that lights effects penumbra? Its fantastic!


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