Thu, Nov 14, 10:51 AM CST

Photograph of a Glass (perhaps? Photorealism?)

Bryce Realism posted on Jul 09, 2003
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Description


Well, here it is... the 44 hour render =/... I thought it would turn out better, but this is my attempt at photorealism in bryce. I even made my own HDRI with a photo I took of myself taking a picture in a mirror that is in the position of the camera perspective within the render ( you can sort of see it in the reflection). Anyway, please drop any c&c's you can, ways to improve the image etc. Technical specs: the ground has 2.07 million polygons, the glass has 14,000 polygons, the metaball water spray has 4,500 metaballs and a simulated 95,000 polygons. It is 100% bryce except some contrast/hue adjustments in photoshop.

Comments (7)


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baher

11:05AM | Wed, 09 July 2003

you did it!great --photo--.[congratulation]

)

woodhurst

11:29AM | Wed, 09 July 2003

awsome! i was hoping you would do a bigger render, so we can see the image in its full beauty! looks excellent!

)

frndofyaweh

3:49PM | Wed, 09 July 2003

Okay, now THIS is absolute top notch!!! Bryce has unlimited potential, in the right hands!

Ornlu

7:43PM | Wed, 09 July 2003

Render settings in this image were not posted in the description so here: 256 bpp effect obviously, dof, blurry reflections, blurry transmissions (only slightly), true ambiance (though not really necessary), TIR of 3, and 'agressive'. Thanks for the feedback.

Emberghost

2:52AM | Thu, 10 July 2003

WWOOWW, I give a wow away to you on how excellent the pic looks and how many poly's are in that seen...a little overkill..

)

Doublecrash

5:49AM | Fri, 11 July 2003

Great realism. In this larger version it's even more evident.

Mrdodobird

6:17PM | Sun, 13 July 2003

Simply amazing! I love this! I am in awe! Great job! Especially with the wine interacting with the glass. AMazing.


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