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Dusty Marbles (DTE experimentation with altitude)

Bryce Realism posted on Jul 16, 2003
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Description


When Robert was 5, he always fancied playing with his marbles in the kitchen while his mother made up his lunch. This was all well and good untill she - and she always did - ended up slipping on the marbles. She'd get up and tell Robert that one day she'd take them for good if he kept leaving them all over...Sure enough the next morning she walked into the kitchen to find his marbles all over the place; so she scooped them up and placed them ontop of the refrigerator...13 years later, the marbles have gathered some dust, and watched the house age around them. Robert is going off to college, but he always wondered where his marbles went... Well, this was just a little more experimentation with the DTE and alpha maps based on altitude (object space). The dust effect was created by duplicating the spheres and making them slightly larger. Then applying the mud material (scaled way way down) with a second bitmap made in photoshop for transparency. This was mapped onto the secondary spheres to create a dusty top look.

Comments (7)


AnneCHPostma

8:16AM | Wed, 16 July 2003

Nice marbles ... wished I had marbles like that when I was a kid :)

)

woodhurst

12:08PM | Wed, 16 July 2003

excellent work--once again youve truly made realism in bryce.

)

danamo

2:59PM | Wed, 16 July 2003

I once had nice marbles such as these. I'm glad you found yours. Seriously though, a great effect!

)

baher

2:30AM | Thu, 17 July 2003

Excellent done!(looks real)..great render

gallimel

10:05AM | Thu, 17 July 2003

superb.. hard to believ is not a picture.. really this software creates magic when so perfectly used :)

isulaelu

5:26PM | Thu, 17 July 2003

this is not picture?!!!!! wow

)

Doublecrash

4:51AM | Sat, 19 July 2003

An amazing result. The dusty coat is delicate as it would be in real life.


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