Sun, Nov 17, 7:04 AM CST

Fangteeth

Cinema 4D Animals posted on Jul 30, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Just a render of my Deepsea Fangtooth model. It's almost done, have some tweaking to do in the model and textures yet. Cinema 4D R8.1 with Bodypaint3D. Comments and suggestions are welcome! (Also let me know if it's just plain too dark!)

Comments (3)


)

3D_Explorer

11:25AM | Wed, 30 July 2003

Not to dark here, looks good. I think you should add some other little floating creatures. Nice work! -- 3d_e

EugeneTooms

7:16AM | Thu, 31 July 2003

Nice model - looks like the tutorial for 3DS Max in 3D World last year...nice texturing though! Maybe one tip would be to make the teeth a bit more transparent. In the Fangtooth the teeth are made of a chitin type substance that's usually quite transparent.

QP

7:29AM | Thu, 31 July 2003

Thanks for the tips & comments! The teeth are a bit translucent, but could use some tweaking (currently using a fresnel gradient for transparency). Didn't use any tutorials in this case, but they may have helped if I had (ugh the worst is trying to get lips and a mouth, and making sure the polys aren't screwed up - with Hypernurbs a diamond shaped hole would appear, driving me nutty until I just rebuilt the area).


0 122 0

01
Days
:
16
Hrs
:
55
Mins
:
33
Secs
Premier Release Product
DZ Viper Chain for G8M
3D Figure Assets
Top-Selling Vendor Sale Item
$18.95 USD 40% Off
$11.37 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.