Sun, Dec 22, 10:33 AM CST

I made "GASP!" a bishop!

3D Studio Max Modeling posted on Aug 05, 2003
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Description


Once again, I only edted the head of the bishop by turning a sphere into an editable mesh, and working with it from there with the vertice modifiers. If you look carefully at the contour of the bishop's head, it looks like the side of it was "cut". I used a small rectangle to place a subtraction into the sphere and that was the result. I might work on this a bit more, maybe I need to learn subtraction better. but...pat on the back!

Comments (4)


numanoid

9:49PM | Tue, 05 August 2003

"I made "GASP!" a comment!"

)

malfunkshun

10:47PM | Tue, 05 August 2003

why don't you try to make "GASP!" something besides chess pieces

)

SlizenDize

7:36AM | Fri, 08 August 2003

man the bishop seems like youve done sumthin wrong with it... It seems like you cut out of the head instead of carve, I dont knwo how you did it but I think something went wrong :(

TheVelvetFoxx

2:51AM | Sat, 16 August 2003

Boolean subtractions, if that is what this is, sometimes go wrong and it looks like that happended here. Either that or the rectangle you subtracted did not have the same texture on it as the Bishop. One other comment: There don't seem to be enough sides on your round shapes including the sphere - that is why they look a bit chunky around the edges. Bump the side count up to about 50. That will give all your rounded edges a nice smooth finish.


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