Tue, Nov 19, 9:50 PM CST

WIP-continued M113 APC

Lightwave Military posted on Aug 07, 2003
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This is part of my never ending animation. I am making slow progress due to lack of time and a verrrrrry slow machine. The render is from my apc model - still in progress. The photo will be in an album that is a major part of the short. Post work in photo shop of course:-) Still working on the crew and other sets, objects etc. Should be done by about 2010.

Comments (12)


illicit

7:26AM | Thu, 07 August 2003

Very cool! Did you get the b/w photo effect in PS or is that a render setting? The model is very accurate, is it yours? Are there others?

Roux

7:48AM | Thu, 07 August 2003

Thanks, the noise and desaturation, the dirt and scratches are all PS. The model is mine. It is getting more accurate as I go but very slowly. At this stage the only other vehicles I am working on are 1968 landrover and an internal MkIV troop transport vehicle and a UH-1D Iroquois chopper... Like I said, should be finished by 2010 :-)

)

Nos

9:47AM | Thu, 07 August 2003

I love the ground. Very detailed render, nice work.

)

petes

10:49AM | Thu, 07 August 2003

Looks really cool!!! My only comments would be the driver hatch looks un textured, is it? also maybe throw some texture ond lower the difuse on the fabric roll. It looks a bit plastic. Try throwing a procedual bump map that is fairly large on the metal surfaces with a slight amount to give a slight uneveness to the metal. The perfect planes gives away the cg. Also the shadows are very even. There is no deepening of the shadows as it meets the ground. Maybe run off a render with radiosity to get a truer look? Either way, don't get me wrong, this looks FANTASTIC would love to see your other models!

)

Fillingim

2:24AM | Fri, 08 August 2003

Excellent work!

AlexPanzer

4:12AM | Fri, 08 August 2003

Great stuff, keep makingh more of these cool renderings, you get "Excelent" from me

QUICKDRAW2nd

5:21AM | Fri, 08 August 2003

Wow...very cool image..nice work

Roux

6:01AM | Fri, 08 August 2003

Thanks for the comments so far. I'm glad you like although I'm still far from satisfied with it. Petes, yep the hatch isn't textured yet. It will be open for most shots and I still need to add some details inside. The fabric is actually an oiled nylon / canvas which is kinda plastic like and specular so it is accurate although could use more tweeking. The surface is only colour map so far, still working on the bump maps, spec and diffuse. As for the radiosity, I will post another shot I did - 48hours for one frame. Won't be doing that again until I get my new machine ;-) It does look almost photo real though.. I will post thewhole series as they develop but it is going very slowly.

)

Moebius87

2:51PM | Fri, 08 August 2003

Take your time... this sort of superb work does take time to happen, and it is certainly worth the wait.

dick_longly

3:52PM | Fri, 08 August 2003

this is good stuff

tyrfin

11:01PM | Sat, 26 June 2004

What are those guns on the front of the turret? Didn't M113s generally mount a single M2HB fifty caliber?

Roux

8:25AM | Wed, 14 July 2004

Tyrfin, the aussie ones commonly moount 2 X 30 cal or in vietnam, they often dispensed with the turret mount due to speed of rotation and mounted a single 50 on a bolt on mount at the front of the turret. This one is configured as the former. When I was driving them, they were configured like this for ARV/APC. Must get back to finishing this model sometime...


1 282 0

02
Days
:
02
Hrs
:
09
Mins
:
43
Secs
Premier Release Product
Convention Centre for DAZ
3D Models
Top-Selling Vendor Sale Item
$22.00 USD 50% Off
$11.00 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.