HDRI w/Shadowcatcher WIP by TMGraphics
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Description
Been tinkering with shadows and HDRI rendering. This is where I am at so far. Basically uses the 'shadowcatcher' technique and HDRI spheres for reflection and illumination. There are 10 lights in the scene, imported from LightGen plugin from HDRShop. These mimic the light values from the Uffizi.hdr and help cast soft shadows.
Comments welcomed.
TMGraphics
Comments (8)
strata
This looks soooo great, allmost photographic. Excellent! :))
mwa
Beutifull render! Only thing I would change is the composition of the picture, maybe loose the small ball and zoom in and center thefigures and the big ball they holding. Makining this center of attencion. Just I thougt. Great Work!
Trasher
Wow , looks like a photo !!
BillyM67
Looks great. The ground seems kind of blurry under the figures feet, considering how sharp their bodies are, but other than that, excellent.
Curious
yea, if the hdri map was just a tiny bit less blurry that would be cool, , but still, it looks great XD
TMGraphics
Thanks for the comments. The background you see is only a flat image. The actual HDRI is not seen and is only used for reflective surfaces and light illuminations. Lights are added for shadows, I am still tinkering to get the LightGen lights better. I have a good idea as to what settings to change to get the result I am seeking. Will post another WIP of this soon.
djzer0
Stellar, I love HDRI's
Doublecrash
I love this kind of images. Cool work, I'm following your posts.