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Mt Doom

Lightwave (none) posted on Sep 30, 2003
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Description


Just another day in LA. Enjoy

Comments (4)


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woodhurst

7:05PM | Tue, 30 September 2003

awesome work--great job with the figures, and that smoke on the top looks amazing. cant wait to see more!

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Moebius87

2:18AM | Sat, 04 October 2003

Brilliant work! :o)

Morpheous_Zen

12:13AM | Mon, 06 October 2003

How was that smoke cloud done? It is very realistic? I allways like to view your images as they are almost allways complete scenes as opposed to just object showcases.

pnevai

12:49AM | Mon, 06 October 2003

The smoke cloud was done by creating a toroid in modeler and then converting the points into single point polygons. Then deleting the toroid polygons and using the single point ploygons as the body for the HV shader. It animates really well and this technique could probably make a awsome mushroom cloud. Apply a morph to the single point polugons and envelope the texture and Bango a roiling billowing circular smoke cloud.


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