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Ham Radio Station (repost)

Cinema 4D Illustration posted on Sep 30, 2003
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Description


This a re-render of my previous post with area shadow instead of soft shadow as suggested by pingo, LCGuy and 3D_Explorer. Total render type was 21 hours 38 min. compared to 55 minutes for soft shadow. Think I need light bouncing up from the table to lighten the shadows on the front panels of the equipment. I should have rendered the shadow on a separate layer so I can play with the shade. For comparison, the link to the previous image is: soft shadow

Comments (6)


shadowdragonlord

7:29PM | Tue, 30 September 2003

I think I prefer the style of the original, but this one is a bit more realistic! Great work...

TheGreatGrizz

1:40AM | Wed, 01 October 2003

I don't see my call sign on that wall ! It's VE2TAB from Montreal. We've probably never get in touch... maybe one day ? Who knows... I'll have to get a new rig first ! Brings back many memories to me...

pingo

7:31AM | Wed, 01 October 2003

hey Sesh. There's a few things you can do about that area light. You can increase the area shadow width, and you can decrease the Area Shadow Samples, all the way down to 10. It's all under the shadow tab in the Attribute mannager. reducing the samples will greatly speed up your rendertimes. when you increase the width, you might need more than 100 in the light. The bounce sounds like a good idea:) cheers, pingo.

LCGuy

7:41AM | Wed, 01 October 2003

Very nice.. yes.. the shadows do help add to the realism. Once again excellent modelling and texturing. Truly well done!

)

Sesh

4:28AM | Thu, 02 October 2003

TheGreatGrizz: current call is N7AK, ex-W7HZI, ex-KHU, ex-KH6OJ only rig here is virtual. Thanks pingo for the tips on area shadow. Appreciate all your comments.

)

huenersh

11:36PM | Tue, 26 February 2008

amazing realism!


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